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| 04 Jun 2017 04:29 PM |
| I need a way to be able to give someone a sword when they step on an object |
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| 04 Jun 2017 04:32 PM |
I won't write the code for you because otherwise you won't learn anything.
Steps:
1. Use the .Touched event with the "Hit" value passed 2. Check for the humanoid 3. Get the Player from the character using "GetPlayerFromCharacter" 4. Clone the sword from wherever it is stored to the player's backpack
All of the above stuff can be found very simply in the wiki.
Sometimes, it's the people no one imagines anything of, who do the things that no one can imagine. |
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