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| 31 May 2017 01:11 PM |
Just wondering (again) how would you make a anti cheat engine script? I do not want it to be made for me but if any others have a idea on how you can actually create a anti-cheat engine then how would you do it?
For example, say you have a script, that gives cash every minute or so, also there would be a save script that saves every time the value changes and when the player exits, so how would you make it so no one else can change the value so it makes it save for them?
Sincerely, Mine Kat Studio |
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| 31 May 2017 01:12 PM |
ur stupid [1] FE prevents client from changing server sided values unless ur a poor scripter and ask the server to change their amount via client
ur stupid [2] cheat engine cant be stopped by lua (not all of it) |
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JoshRBX
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| Joined: 19 May 2012 |
| Total Posts: 8778 |
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| 31 May 2017 01:13 PM |
| Check for sudden changes in stats. |
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| 31 May 2017 01:32 PM |
| ####### Could've been more formal with your "speech" and also, yes, I do know Filtering Enabled stops exploiters from changing values, but it saves automatically, so they probably can change the value and they wouldn't need to worry about anything else since it already saved... ###### of all, I never said to stop Cheat Engine, I was trying to see if people have any ideas to actually try and stop Cheat Engine from changing some values. Just in general, exploits can try change values so it isn't just Cheat Engine that I am talking about. How about your read properly and reply with a proper answer. |
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| 31 May 2017 01:33 PM |
dude r u druggod client cant change values with FE unless u let the client do that [2] and how in the world do u think ppl r going to change saved values if only the server can do that think for a while maybe? |
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| 31 May 2017 01:34 PM |
'so they probably can change the value' no they cant skid |
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| 31 May 2017 01:38 PM |
| the only anti cheat engine ull ever need is FE and checks for walkspeed/jump etc |
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| 31 May 2017 01:41 PM |
| I can't even be bothered then, I can't be talking to some salty kid. |
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| 31 May 2017 01:42 PM |
| im only 'salty' bcuz u apparently cant wrap ur head around what FE is and what it does |
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| 31 May 2017 01:46 PM |
I am not that complex with Filtering Enable and I never thought it would stop the client from changing values from the server.
Sorry for the inconvenience. [We can stop bumping this :D] |
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| 31 May 2017 01:51 PM |
I don't care if you want people to stop replying. I genuinely want to hear what you have to say about this.
How do you propose the client would run code on the server if it didn't replicate from their computer? The code that is ran via exploits is not ran on ROBLOX servers from around the world; the exploits reside on the client's computer, and therefore the code is ran on the client's computer. LocalScripts work the same way; the code is ran on the client's computer, not the server.
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| 31 May 2017 02:19 PM |
I get that, I just don't want a flame war. Also, you may have not intended this, but it gave me some tips. I am quite stressed currently, so that is why I may seem a little stupid with scripting right now. But I do get that fact.
Sincerely, Mine Kat Studio |
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| 31 May 2017 02:30 PM |
Also, don't blame my stupid it y I am still a beginner script er. The reason why I was arguing because, as I said, I am stressed right now.
Sincerely, Mine Kat Studio |
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| 31 May 2017 03:01 PM |
In addition to this post, stop acting like you know what they're saying, clearly you had no idea since you're asking for help to prevent exploitation.
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| 31 May 2017 03:27 PM |
*gets a knife* *cuts hole in* [Thread Opened] |
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cntkillme
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| Joined: 07 Apr 2008 |
| Total Posts: 44956 |
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| 31 May 2017 03:40 PM |
| wunder stop being an edgy idiot, you're not even smart so stop acting like you're above others. |
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cntkillme
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| Joined: 07 Apr 2008 |
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| 31 May 2017 07:48 PM |
| Never claimed I was, but I'm not the one randomly flaming people for literally no reason. |
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| 31 May 2017 07:50 PM |
The answer is Filtering Enabled buddy.
ATR.BrickColor = BrickColor.new("Rainbow") |
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cntkillme
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| Joined: 07 Apr 2008 |
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| 31 May 2017 07:50 PM |
| It wasn't randomly, it was in response to you randomly flaming people. Stop being stupid. |
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| 31 May 2017 07:51 PM |
u randomly flame ppl all the time and have been doing so since 2014 stop being a hypocrite lol |
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cntkillme
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| Joined: 07 Apr 2008 |
| Total Posts: 44956 |
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| 31 May 2017 07:51 PM |
| I've never once RANDOMLY flamed anyone since 2014. |
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