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| 28 May 2017 02:46 PM |
| If I launch an animation on the client will it replicate to the server? If so, how can I stop that from happening? |
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| 28 May 2017 02:50 PM |
during the specific animations make the local transparency to 1 and play the animation with client sided body part clones? or something.
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| 28 May 2017 03:14 PM |
| I'm not sure, but if you have FE enabled. Things on the client will not replicate to the server |
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Mescalyne
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| Joined: 20 Apr 2017 |
| Total Posts: 418 |
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| 28 May 2017 03:31 PM |
@diligent Untrue. Anything which the client has ownership over will replicate. Including animating their own character rig or manipulating their health. |
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Dankvisky
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| Joined: 04 Mar 2012 |
| Total Posts: 5430 |
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| 28 May 2017 03:35 PM |
| #### unless FE is enabled. |
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| 28 May 2017 04:19 PM |
| this is why games have world and client models for each weapon |
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