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| 24 May 2017 11:43 AM |
Both questions assume F.E enabled. First question, Does the animation need to be played in script on server or it can be played in a localscript where the player have netownership over the parts? I assume I can only play it on the server if I want it to be visible to all clients but I may be wrong.
Second question, kinda related to the first one, What can be changed in localscript that will be visible to the whole server, because as far as I know you can only change netownership over unanchored parts, but lets say the part have some velocity/force modifier like bodygyro,bodyvelocity, if the client have netownership over the part can he change the cframe property of bodygyro who is children of that part and be visible to everyone? |
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Goulstem
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| Joined: 04 Jul 2012 |
| Total Posts: 7177 |
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| 24 May 2017 12:22 PM |
1 - Animations can be played on the client because of Character replication.
2 - Idk. Use Remotes.
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