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| 15 Dec 2014 08:06 PM |
| My morph seems to be too heavy and sinks into the ground every few seconds. It's about 13 studs long and it's almost the size of 2 robloxians. Is there a way to fix this? |
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chimmihc
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| Joined: 01 Sep 2014 |
| Total Posts: 17143 |
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| 15 Dec 2014 08:13 PM |
| turn cancollide to true.... |
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| 15 Dec 2014 08:17 PM |
| It sinks into the ground for a few seconds,but then stops. It repeats |
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chimmihc
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| Joined: 01 Sep 2014 |
| Total Posts: 17143 |
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| 15 Dec 2014 08:28 PM |
| then there is a script doing that |
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| 15 Dec 2014 09:36 PM |
bump
the scripts seem to be making nocollide by default
is this a roblox error? |
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| 15 Dec 2014 09:38 PM |
| i've had this happen in tons of other morph scripts,btw |
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Enimenty
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| Joined: 17 Jun 2014 |
| Total Posts: 6 |
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| 13 May 2017 01:28 PM |
| I've got the same problem. |
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Enimenty
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| Joined: 17 Jun 2014 |
| Total Posts: 6 |
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| 20 May 2017 10:36 AM |
| @Everyone, anchoring/enabling CanCollide both DON'T work. |
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| 20 May 2017 12:57 PM |
| Then That Means The Problem Is With The Script. |
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Scottifly
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| Joined: 30 Jan 2011 |
| Total Posts: 9180 |
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| 20 May 2017 01:37 PM |
| Did you try changing the Density of the morph Parts? Try making them less dense. |
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| 20 May 2017 01:40 PM |
@everyone just to remind you this post is from 2014 3 years ago I think the problem is fixed |
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| 20 May 2017 01:58 PM |
@Enimenty
...why did you bump this... Also, HOW did you find this!? |
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Scottifly
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| Joined: 30 Jan 2011 |
| Total Posts: 9180 |
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| 20 May 2017 02:05 PM |
| Probably used the Search button. Better than most of these people who post new threads to ask the same old questions. |
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