Sinthis
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| Joined: 22 Oct 2009 |
| Total Posts: 4237 |
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| 16 May 2017 06:49 AM |
A Gravity Source would be an object within a physical object that enables the object to have gravity effects.
For example;
Part is just a regular part. When a Gravity Source is inserted into it, Part can be given a gravitational field that, when strong enough, is able to pull objects towards it. The object will do its best to stand upright on the gravity source - so a player would walk around the part and stick to the surface.
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The standard gravity is still in every game, so everyone will fall downwards unless they're not meant to.
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| 16 May 2017 12:36 PM |
| I support this idea a lot, IT WOULD BE HELPFUL! |
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Misopedia
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| Joined: 25 Aug 2014 |
| Total Posts: 1768 |
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Alavation
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| Joined: 31 Oct 2014 |
| Total Posts: 1298 |
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| 16 May 2017 12:53 PM |
Support, but it's also scriptable.
∾ |
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iChairman
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| Joined: 05 Jun 2012 |
| Total Posts: 4773 |
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| 16 May 2017 01:55 PM |
anything is basically scriptable <--- metaphor so theres no point in saying it really
support |
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iChairman
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| Joined: 05 Jun 2012 |
| Total Posts: 4773 |
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| 16 May 2017 02:13 PM |
bet OP wants to make space game
oh and btw
check out the new body movers blog post
it shows a couple of links leading up to a page where it shows a place you can edit and test, and you will see one object that looks like what you are suggesting |
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| 16 May 2017 02:59 PM |
| Yes, the moon has 1/6th the gravity of earth and that's hard to show on a game |
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Sinthis
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| Joined: 22 Oct 2009 |
| Total Posts: 4237 |
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| 16 May 2017 06:00 PM |
"bet OP wants to make space game"
yea
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Sinthis
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| Joined: 22 Oct 2009 |
| Total Posts: 4237 |
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VOKZ3L
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| Joined: 10 May 2009 |
| Total Posts: 1627 |
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| 19 May 2017 07:53 PM |
literally no downside in adding this
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| 19 May 2017 07:58 PM |
No downside. when something has no downside and seems like a remotely good idea, you get supported.
bump and support.
also, #ReinforceYourRules.
𝐚𝐧𝐲𝐭𝐡𝐢𝐧𝐠 𝐞𝐥𝐬𝐞? ~𝐦𝐢𝐥𝐞𝐬 |
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Sinthis
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| Joined: 22 Oct 2009 |
| Total Posts: 4237 |
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Sinthis
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| Joined: 22 Oct 2009 |
| Total Posts: 4237 |
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Sinthis
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| Joined: 22 Oct 2009 |
| Total Posts: 4237 |
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Sinthis
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| Joined: 22 Oct 2009 |
| Total Posts: 4237 |
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| 30 May 2017 08:37 PM |
literally no downside in adding this
Ba dum tiss :P
Support.
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| 30 May 2017 09:33 PM |
| Well I don't really make games but this is a good idea so support |
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Sinthis
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| Joined: 22 Oct 2009 |
| Total Posts: 4237 |
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| 31 May 2017 05:13 AM |
Dark said it's scriptable, but imagine how buggy it would be? Not to mention how complicated it would have to be.
Full support, this would let us create proper, scaled-up and round planets.
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zxhb11
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| Joined: 12 Mar 2015 |
| Total Posts: 409 |
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