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| 14 May 2017 10:05 PM |
| I've two parts anchored on which are colliding and I want to change the size/position of those parts when touched but when I made a script to it, the part completely change its position because of the collision, it deattaches from the second part. Is there any way to fix it? |
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| 14 May 2017 10:39 PM |
Weld it and use part.CFrame = CFrame.new(x,y,z) instead of part.Position = Vector3.new(x,y,z)
It's delightful! It's delicious! It's delovely! |
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