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| 12 May 2017 06:39 PM |
Sooooooo I've been experimenting all night on aiming down sights and pretty much fed up with just having the camera gltich out 90% of the time , how would you guys do it?
I usually go out foruming at night so don't be surprised if I stopped making sense after a while |
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ParaText
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| Joined: 15 Aug 2016 |
| Total Posts: 799 |
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| 12 May 2017 06:44 PM |
| Decrease the FoV while moving the gun closer to the camera |
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| 12 May 2017 06:53 PM |
but hao 2 make gun follow camera(move up and down)
I usually go out foruming at night so don't be surprised if I stopped making sense after a while |
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ParaText
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| Joined: 15 Aug 2016 |
| Total Posts: 799 |
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| 12 May 2017 06:57 PM |
| So without doing much math at all, a good alternative for a smooth tweening effect is just declaring an anchor point in front of the player's face and adjusting it based on mouse input for vertical tracking and use body movers to position the local models (guns, arms, etc) in the desired position |
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