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How do you make a successful humanoid body?

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xBlueSparks is not online. xBlueSparks
Joined: 04 Feb 2013
Total Posts: 606
10 May 2017 12:23 PM
I'm making a robot - it has no arms/legs - sounds insane but that's besides the point.

I've seen this one robot that doesn't have any arms and legs either, it instead has a floating part. It can move purely with a humanoid and a script using :MoveTo.


Are there part names and requirements I need? I did all the wiki said to do successfully.

Head and Torso: both connected. Can't get it to move though??


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llaserx is online. llaserx
Joined: 10 Dec 2011
Total Posts: 53069
10 May 2017 12:40 PM
a body consists of legs arms torso and a head


head and torso isnt a body
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W8X is not online. W8X
Joined: 20 Jan 2014
Total Posts: 683
10 May 2017 12:57 PM
HumanoidRootPart, Torso, Head and a Humanoid are required Here is how it should be welded together (using the Motor6D instance) ######### ###### = ###################### # ###### #### [Part0 = Torso, Part1 = Head] Both Motor6Ds should be parented to their Part0.
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