IoIman78
|
  |
| Joined: 17 May 2015 |
| Total Posts: 5 |
|
|
| 08 May 2017 06:09 PM |
| Is there a way to detect if a player has been killed? |
|
|
| Report Abuse |
|
|
| 08 May 2017 06:11 PM |
Yup!
Use an if statement to see if a Humanoid's health is == 0 |
|
|
| Report Abuse |
|
Exeplex
|
  |
| Joined: 29 May 2008 |
| Total Posts: 1081 |
|
|
| 08 May 2017 06:57 PM |
| There's ### ##### Use a while loop and keep checking if their health is <= 0; Or, a more efficient way (In my opinion). local Hum = Player:WaitForChild("Humanoid"); Hum.Died:connect(function() -- Fires when the Humanoid Dies! end) |
|
|
| Report Abuse |
|