iChairman
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| Joined: 05 Jun 2012 |
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| 08 May 2017 07:50 AM |
Let us change the physics for individual parts instead of the whole game, like gravity.
For example, I want a brick to fall down from the sky with a feather by it.
The brick would fall down normally with regular gravity, but the feather would float down to the ground because I was able to change the gravity of the individual object. |
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idi112
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iChairman
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| Joined: 05 Jun 2012 |
| Total Posts: 4773 |
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| 08 May 2017 07:57 AM |
If it is, I have yet to know how to do it. I just want to have split physics.
If it's scriptable, then we can make it an option in the Properties tab.
I really just want to use the new movers for games, but it can be used for other things too. |
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iChairman
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iChairman
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| 08 May 2017 08:15 AM |
| I said we should make it an option in the Properties tab. |
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iChairman
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iChairman
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iChairman
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| 08 May 2017 10:42 AM |
Support
Let me play a song for you on the worlds smallest violin |
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min1up
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| 08 May 2017 10:43 AM |
technically, all parts do have different physics, but in weird ways
parts do have surface friction depending on what material is selected, but not air friction
it seems like the dev team on roblox are just a bunch of highschool freshman |
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iChairman
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iChairman
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| 08 May 2017 10:45 AM |
| I consider myself a young developer. |
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min1up
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| 08 May 2017 10:48 AM |
it is also really impossible for roblox to exactly imitate physics, because that would require roblox to imitate energy
or inb4 someone makes a place where two blocks with infinite coefficients of frictions rub against eachother
roblox can probably imitate gravity though |
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iChairman
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| 08 May 2017 10:50 AM |
| I really mostly only want the gravity part because I want to use the new movers that came out in April without changing gravity to 0. |
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iChairman
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iChairman
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iChairman
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iChairman
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Rover2314
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helloburp
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| 10 May 2017 05:27 PM |
.CustomPhysicsProperties
its a bool
go into any part and mess with it |
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iChairman
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