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| 26 Apr 2017 08:08 PM |
I'm using FE, and the animations for a humanoid works fine, but when the animation from an animation controller is used in a localscript, the animation doesn't play, but it does play in the cilent. Why is this? Aren't all animations suppose to replicate through all clients.
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| 26 Apr 2017 08:26 PM |
| I'm having the same problem! Even though my local script should be playing the animation, it doesn't! |
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| 26 Apr 2017 09:13 PM |
Well lets see if someone answers our questions.
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Spathi
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| Joined: 18 Nov 2013 |
| Total Posts: 14776 |
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iSymon
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| Joined: 19 Nov 2011 |
| Total Posts: 1023 |
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| 27 Apr 2017 05:58 PM |
Have the server play the animation.
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Spathi
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| 27 Apr 2017 05:58 PM |
"Have the server play the animation."
A lot of animation guis like in dance clubs use local scripts
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| 27 Apr 2017 06:00 PM |
@iSymon The thing is, the animation that used a humanoid to play the animation works without having the server play the animation, it then replicates to all of the clients.
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Spathi
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| Joined: 18 Nov 2013 |
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| 27 Apr 2017 06:01 PM |
"The thing is, the animation that used a humanoid to play the animation works without having the server play the animation, it then replicates to all of the clients."
Exactly, and the funny thing is, I'm having the same problem as you
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iSymon
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| Joined: 19 Nov 2011 |
| Total Posts: 1023 |
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| 27 Apr 2017 06:15 PM |
I'm not saying there isn't a problem, I'm saying have the animation play through the server in the meantime. ROBLOX has been breaking some things lately. Just yesterday player.CanLoadCharacterAppearance constantly killed R15 rigs in game. It seems to be fixed now.
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