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| 25 Apr 2017 06:57 PM |
| adding mech (gigantic robots) as vehicules in the Clan world |
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Toxenz
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| Joined: 22 Nov 2009 |
| Total Posts: 4389 |
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| 25 Apr 2017 06:58 PM |
| everyone's always wanted this lol |
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| 25 Apr 2017 07:00 PM |
| if everyone wants that, then why ppl haven't attempt on making them functional and good? :| |
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Toxenz
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| Joined: 22 Nov 2009 |
| Total Posts: 4389 |
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| 25 Apr 2017 07:02 PM |
| because the clan world has always been like 99% people talking about their great concept clans but being to broke to develop anything. Mechs are really hard to develop and even if one clan built a really good one it's doubtful they'd share the tech with anyone else, meaning it wouldn't really catch on over all. |
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| 25 Apr 2017 07:04 PM |
man this is garbo
why cant we all just cooperate together qq |
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| 25 Apr 2017 07:07 PM |
| plus mechs are complex and may not be made efficiently aka cause lag |
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| 25 Apr 2017 07:10 PM |
i feel like we should have a genre around that instead of putting it in the Clan world so it can be kind of fair
also, i know about the lag issues and it is indeed complicated, but ppl done some attempts before so we can see what to improve |
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| 25 Apr 2017 07:22 PM |
I mean this is what I scripted 3 months ago, and now I'm filtering enabling all of my clan's scripts.
/8bf318aa51989894b9f9402607319e4f
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| 25 Apr 2017 07:27 PM |
This also exist.
/2ec777befd28f162e65e9c48ba7f5126
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| 25 Apr 2017 07:40 PM |
| i feel like these are a bit too oversize but that's just me |
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| 25 Apr 2017 07:47 PM |
Don't worry fam we got them small too.
/f0v0yl (lightshot)
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| 25 Apr 2017 07:49 PM |
| reasonable size right there |
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Wizvrd
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| Joined: 17 Mar 2011 |
| Total Posts: 10227 |
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| 25 Apr 2017 07:50 PM |
clans are dead
|The C&G Wizard| |
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| 25 Apr 2017 07:57 PM |
Mechs in a raid, huh. Sounds great as a concept, probably horrible in practice.
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