deadmilk
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| Joined: 02 Nov 2015 |
| Total Posts: 112 |
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| 21 Apr 2017 12:53 PM |
been working on this for the past 2 or so hours, practicality isn't consistent, but i wanted to just see how certain stuff looked together with a consistent style.
https://www.roblox.com/games/746441879/site-1a
it's supposed to be a 60's-90's era mining operation, or nuclear launch site, or vague research facility.
all feedback/criticism appreciated! |
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deadmilk
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| Joined: 02 Nov 2015 |
| Total Posts: 112 |
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| 21 Apr 2017 02:02 PM |
i didn't get any messages.
bump |
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VoltCode
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| Joined: 21 Aug 2016 |
| Total Posts: 329 |
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| 21 Apr 2017 02:06 PM |
It looks pretty good so far,
My opinions:
* Turn off outlines * Make a non-textured floor * Slightly increase door size * Try replacing meshes with your own design
Other things, It's atmosphere fits the 'nuclear launch site' or an abandoned mining operation/research facility
Keep it up :)
⚡ ϟ ⚡ Electrifying Code Since 2016 ⚡ ϟ ⚡
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topcst
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| Joined: 20 Dec 2011 |
| Total Posts: 3052 |
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| 21 Apr 2017 02:21 PM |
| With lighting in the part turns on shadows it would give a way more realistic feel (Behind the boxes example it'd be dark and it would feel more realistic |
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deadmilk
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| Joined: 02 Nov 2015 |
| Total Posts: 112 |
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| 21 Apr 2017 10:12 PM |
used above criticisms to throw together a small facility
same objective
https://www.roblox.com/games/329623921/site-89
all feedback appreciated!
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iZug
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| Joined: 22 Mar 2012 |
| Total Posts: 2417 |
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| 22 Apr 2017 12:43 AM |
if u wanna keep the doors attatched to the entrances, make the entrances bigger, or, alternatively, you could remove the doors from tem, making them more accsesssbale
I build for free, no full games or large maps! :D |
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