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Re: Hmu with horror map ideas.

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Lightmerish is not online. Lightmerish
Joined: 17 Dec 2015
Total Posts: 6771
17 Apr 2017 01:15 AM
So the main game revolves around a town, the main character (You) is there to finish what your friend started in exposing this horrific massacre issued by the most powerful company (In the game's universe). so far I got the woods on the way to the town and the town design itself. Now I just need areas that would be great for the main protagonist to search (Searching for the chests that your friend hid around the town, he put in pieces of his experience in these chests along with the truth).

I have the following:

Store, Subway, park, alley, and a house. But I can't think of more spots to hide 'em in. So help?


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Lightmerish is not online. Lightmerish
Joined: 17 Dec 2015
Total Posts: 6771
17 Apr 2017 01:18 AM
I don goofed, I thought I posted this in game design. Rip. Oh well, I might as well get some help here too.


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AlphaCS2 is not online. AlphaCS2
Joined: 15 Mar 2017
Total Posts: 253
17 Apr 2017 01:21 AM
SEWERS
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CptBasilisk is not online. CptBasilisk
Joined: 25 Nov 2011
Total Posts: 2107
17 Apr 2017 01:22 AM
abandoned farmyard, experiences should be tools which would be used for killing animals at a food factory or something


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Lightmerish is not online. Lightmerish
Joined: 17 Dec 2015
Total Posts: 6771
17 Apr 2017 01:22 AM
Oh shoot, that's a pretty good idea. Thank you!


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Lightmerish is not online. Lightmerish
Joined: 17 Dec 2015
Total Posts: 6771
17 Apr 2017 01:26 AM
The farmyard doesn't sound bad either. I'll have to do some research on farms to get a general idea of how they look like. (In detail)


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Cornholio562 is not online. Cornholio562
Joined: 11 Jul 2009
Total Posts: 8958
17 Apr 2017 01:27 AM
:O
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AlphaCS2 is not online. AlphaCS2
Joined: 15 Mar 2017
Total Posts: 253
17 Apr 2017 01:27 AM
no problem
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ZeroScars is online. ZeroScars
Joined: 08 Jan 2012
Total Posts: 3822
17 Apr 2017 01:29 AM
Just because OT usualy is a pretty bad place, we can help. When were not all edgy.

Probably an abandoned, run down hotel or an insane asylum.

Good luck with your game, it sounds really good.
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Cornholio562 is not online. Cornholio562
Joined: 11 Jul 2009
Total Posts: 8958
17 Apr 2017 01:29 AM
-_______-
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Lightmerish is not online. Lightmerish
Joined: 17 Dec 2015
Total Posts: 6771
17 Apr 2017 01:34 AM
"Just because OT usually is a pretty bad place, we can help. When were not all edgy. Probably an abandoned, run down hotel or an insane asylum. Good luck with your game, it sounds really good." This is true so far after my break from OT to regain my sanity things have seemed to ###### up a lot more from back then. Anywho a rundown hotel sounds great; I also forgot to mention I've already thought of an insane asylum, but thanks! Light's out
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mattyo10 is not online. mattyo10
Joined: 23 May 2011
Total Posts: 12792
17 Apr 2017 01:36 AM
if you havent already turn global shadows off
global shadows is under lighting
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Lightmerish is not online. Lightmerish
Joined: 17 Dec 2015
Total Posts: 6771
17 Apr 2017 01:38 AM
Why would I do that? GobalShadows seem to help make the game more realistic. If you know how to use the shadows to your will the game could be amazing. I only turn them off when I'm building, but other than that I believe having it on is a great idea.


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Lightmerish is not online. Lightmerish
Joined: 17 Dec 2015
Total Posts: 6771
17 Apr 2017 01:55 AM
Hmu with more nice ideas. I'm keeping tab on 'em.


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