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| 09 Apr 2017 12:05 AM |
| I've literally seen like eighty MoveTo() questions for the past few days that make no sense at all. Please learn what MoveTo() does. Please. |
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Ben1925
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| Joined: 07 Apr 2011 |
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Juneist
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| Joined: 04 Mar 2017 |
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| 09 Apr 2017 01:12 AM |
:MoveTo() moves a character to a specified part.
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| 09 Apr 2017 01:32 AM |
| Why can't people just check 3 pages to see if someone else's got their problem. |
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| 09 Apr 2017 01:33 AM |
moveto moves a model to a location and checks for occlusion
the humanoid version makes them walk to point |
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Juneist
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| Joined: 04 Mar 2017 |
| Total Posts: 347 |
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| 09 Apr 2017 01:38 AM |
Could you actually test :MoveTo() with a model with a humanoid before spouting out random statements?
I literally just tested it and it teleported them; they didn't WalkToPoint.
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| 09 Apr 2017 01:40 AM |
| no, you have to use humanoid.MoveTo not model.MoveTo idiot lol |
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Juneist
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| Joined: 04 Mar 2017 |
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| 09 Apr 2017 01:43 AM |
MoveTo() is a function not a property. "idiot lol"
And it's not ever a property of Humanoid.
Where are you getting this misinformation from?
The fact that you want to be right so you continue to say that something is true when it's not?
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| 09 Apr 2017 01:44 AM |
you are very dumb lmao
print( humanoid.MoveTo ) i am indexing the function instead of calling it or using method call, that doesnt mean it is a property, learn about lua before trying to act like u know it all |
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| 09 Apr 2017 01:45 AM |
and if you use character.humanoid:MoveTo( location / part ) it will make them walk to that location instead of using character:MoveTo( location / part )
you cant tell the difference between a humanoid and an npc |
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Juneist
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| Joined: 04 Mar 2017 |
| Total Posts: 347 |
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| 09 Apr 2017 01:48 AM |
Well, when I said ":MoveTo()" and that I tested it on an NPC with a humanoid, you said you have to use "Humanoid.MoveTo" to move it.
I've learned enough about lua and common sense to realize that you're the one that's wrong here.
Just admit it bud, we both know you're wrong.
"i'm not wrong idiot"
That was until you tried to say you were indexing the function.
But that didn't work, you still were wrong in the first place.
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| 09 Apr 2017 01:48 AM |
and if you want to be proved wrong even further
wiki.roblox.com/index.php?title=API:Class/Humanoid/MoveTo wiki.roblox.com/index.php?title=API:Class/Model/MoveTo |
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| 09 Apr 2017 01:50 AM |
And when I said you have to use Humanoid.MoveTo it means you have to use the specified function (which is in the humanoid)
you can still use humanoid.MoveTo( humanoid, argument ) or humanoid:MoveTo( argument ) you are the only one dumb enough to not admit your failure |
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Juneist
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| Joined: 04 Mar 2017 |
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| 09 Apr 2017 01:51 AM |
"you cant tell the difference between a humanoid and an npc"
I just showed that I did with the previous reply "a model with a humanoid"
Any character has the ClassName of a Model.
I've tried both character.Humanoid:MoveTo(workspace.Part.Position) AND character.Humanoid:MoveTo(workspace.Part) and they didn't walk or teleport to it.
Are you sure you know what you're talking about?
Speaking of which, you tried to tell me to learn lua when none of the things you stated worked.
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| 09 Apr 2017 01:54 AM |
| look at the wiki links you peabrain child lol |
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Everesty
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| Joined: 08 Oct 2009 |
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| 09 Apr 2017 01:57 AM |
(actually MoveTo is a method if anything)
Wunder isn't dumb, stop trying to make him look bad
Also, Humanoid:MoveTo is different versus Model:MoveTo.
Also, neither of the MoveTo's accept a part as a parameter, only a Vector3. |
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Juneist
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| Joined: 04 Mar 2017 |
| Total Posts: 347 |
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| 09 Apr 2017 01:57 AM |
| Now you're stealing my insults? Directly after I say that you won't admit you're wrong you say "not admit your failure" The only thing I'm failing at is understanding the way humanoid.MoveTo and humanoid:MoveTo() are extinguished between each other. You didn't have to get butthurt when I said you were wrong, you could've just said I was wrong and proved that I was wrong in one thread. Instead, you chose to make it as confusing as possible for me to understand. You're right when it comes to the humanoid thing, but not right when it comes to saying "i was indexing the function" when you were obviously trying to call the function as ################## ### haven't admitted that you failed at misinterpreting what :MoveTo() actually does. Holy God you need help with comprehension. |
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Juneist
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| Joined: 04 Mar 2017 |
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Juneist
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| Joined: 04 Mar 2017 |
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| 09 Apr 2017 01:59 AM |
after I accused him of stealing my insults he resorts to using medieval insults
"peabrain child"
Again you lack the objectivity to realize that you're the one that made things confusing for me, so therefore you're the "peabrain child". And also you're a child too, you can't leave yourself out.
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| 09 Apr 2017 01:59 AM |
no you are just stupid
run this in the console
print( game.Destroy )
it is indexing the function, not calling it
so it shows you what function to use |
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cntkillme
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| Joined: 07 Apr 2008 |
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| 09 Apr 2017 01:59 AM |
Wunder started off by saying "idiot" so I blame him (although I'm no better). But really this argument is just miscommunication and very funny to read. |
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Juneist
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| Joined: 04 Mar 2017 |
| Total Posts: 347 |
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| 09 Apr 2017 02:00 AM |
I feel like you make things confusing for people during flamewars you cause so when they misinterpret something you can call them an idiot.
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| 09 Apr 2017 02:00 AM |
and still you act like i am stupid when u r the one who acted like there was no difference and spent the whole time arguing about something that was wrong, u have no leverage here, just quit
also humanoid.MoveTo accepts a part as a parameter |
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| 09 Apr 2017 02:01 AM |
| and i called him idiot because of 'before spouting out random statements' which meant i dont know what im talking about :P |
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