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| 01 Apr 2017 02:23 AM |
Gonna make some free scripts for the next 2 hours, cuz why n0t?
haters gonna h811111 |
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Terxon
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| Joined: 22 Feb 2011 |
| Total Posts: 1660 |
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| 01 Apr 2017 02:26 AM |
infected once again
hello im jango |
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Kaidran
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| Joined: 03 May 2013 |
| Total Posts: 62 |
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| 01 Apr 2017 02:27 AM |
| ill bite hmu in pm and send me ############# |
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C_hill
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| Joined: 18 Jul 2012 |
| Total Posts: 5506 |
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| 01 Apr 2017 02:28 AM |
script that changes maps on its own ? :(
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Kaidran
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| Joined: 03 May 2013 |
| Total Posts: 62 |
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| 01 Apr 2017 02:33 AM |
| add my ##### ############## |
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Kaidran
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| Joined: 03 May 2013 |
| Total Posts: 62 |
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| 01 Apr 2017 02:42 AM |
--C_hill
local Storage = game:GetService("ServerStorage") local Current = nil
function changeMap(newMap) if Current then Current.Parent = Storage Current = Storage[newMap] Current.Parent = game.Workspace else Current = Storage[newMap] Current.Parent = game.Workspace end wait(60) local List = Storage:GetChildren() changeMap(List[math.random(1,#List)].Name) end
local OldList = Storage:GetChildren() changeMap(OldList[math.random(1,#OldList)].Name)
-- Changes the map every 60 seconds to a random one. |
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| 01 Apr 2017 02:43 AM |
Almost forgot to mention, I will always add one small error to each script that can be easily fixed.
This is for your benefit as I want C&Ger's to learn coding through debugging and seeing how things work. |
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Tarhelia
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| Joined: 07 Apr 2015 |
| Total Posts: 33 |
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C_hill
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| Joined: 18 Jul 2012 |
| Total Posts: 5506 |
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