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| 29 Mar 2017 08:11 PM |
| So in my situation the player's character is removed and replaced with a brick that contains the GUI for the player sprite. The thing is, however, how would I move this brick smoothly, without looking glitchy? Keep in mind it needs to be able to go up slopes. |
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| 30 Mar 2017 12:26 AM |
Yeah ^, or if you're using cframe use renderstepped. wait() is 1/30 of a second I believe, and renderstepped is 1/60. |
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| 30 Mar 2017 09:24 AM |
| But it doesn't go up slopes... |
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