Xegic
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| Joined: 29 Jan 2016 |
| Total Posts: 2105 |
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| 25 Mar 2017 01:10 PM |
for _,v in pairs(game.Players:GetPlayers()) do wait(0) Reload(v)
It has like a delay on it in game.
~ Commander Xegic of TKC | "Learn, Adapt, Conquer" | |
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chimmihc
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| Joined: 01 Sep 2014 |
| Total Posts: 17143 |
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| 25 Mar 2017 01:12 PM |
Because you're calling a function that yields...
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Xegic
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| Joined: 29 Jan 2016 |
| Total Posts: 2105 |
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| 25 Mar 2017 01:13 PM |
Reload=function(player) player:LoadCharacter() end
for _,v in pairs(game.Players:GetPlayers()) do wait(0.1) Reload(v) end
~ Commander Xegic of TKC | "Learn, Adapt, Conquer" | |
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| 25 Mar 2017 01:14 PM |
"Reload=function(player) player:LoadCharacter() end"
I already said in the other thread that this is stupid. I also don't know why you're expecting the code to run instantly if you're explicitly yielding.
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LaeMVP
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| Joined: 24 Jun 2013 |
| Total Posts: 4416 |
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| 25 Mar 2017 01:15 PM |
| Is that from the :end chatted? |
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Xegic
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| Joined: 29 Jan 2016 |
| Total Posts: 2105 |
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| 25 Mar 2017 01:15 PM |
I DON'T KNOW HOW TO CHANGE IT WHAT DO I DO
~ Commander Xegic of TKC | "Learn, Adapt, Conquer" | |
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