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| 23 Mar 2017 11:58 PM |
I hired a Developer to make me a custom weapon and he formated it as a localscript rather than a tool im wondering if there is a way to take the localScript and convert it to a usable tool?
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Soybeen
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| Joined: 17 Feb 2010 |
| Total Posts: 21462 |
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| 24 Mar 2017 12:01 AM |
| Don't be offended, but you should go talk to your scripter friend because you are not knowledgeable enough to fathom this. |
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| 24 Mar 2017 12:07 AM |
Ive been trying to contact him for the past month...I just need to know if there is a way or not so I can find someone that can revert the weapon for me or just learn RBX.Lua and figure this complication out.....
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TimeTicks
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| Joined: 27 Apr 2011 |
| Total Posts: 27115 |
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| 24 Mar 2017 12:10 AM |
cant you just run the code and then copy the tool? lol
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| 24 Mar 2017 12:20 AM |
It doesn't appear as a tool in my toolbar
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Soybeen
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| Joined: 17 Feb 2010 |
| Total Posts: 21462 |
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| 24 Mar 2017 12:23 AM |
You don't always need Roblox's Tool objects to make wieldable things. You can do it with scripts just the same. However, it is not nearly as simple as "converting" a local script to a tool object. That's like trying to convert an apple to an orange. |
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| 24 Mar 2017 12:28 AM |
Now in that case would you think that someone would do that for me(ill pay them or course) or would should I figure this thing out my knowledge about rbx.Lua is only at the most basic level?
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Soybeen
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| Joined: 17 Feb 2010 |
| Total Posts: 21462 |
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| 24 Mar 2017 12:31 AM |
What's the code supposed to do? How long is it? |
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| 24 Mar 2017 12:35 AM |
The code is a sword that has abilities like ex. shock waves etc. 1601 lines
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| 24 Mar 2017 02:18 AM |
Like the bluster buster?
~oliber1000 |
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| 24 Mar 2017 05:47 AM |
no clue whats that ^ I'm willing to pay anyone if they help me out
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Gogeta
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| Joined: 25 Nov 2006 |
| Total Posts: 583 |
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| 24 Mar 2017 12:43 PM |
| Look if you want to figure this out publish the script to roblox and post a link and maybe someone will let you know what's going on, better yet just copy and paste the whole script into this thread ad I'll tell you how to use it. |
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| 24 Mar 2017 02:55 PM |
I think that's the way mad games functions, The knive's are just a script. You could try learning what they did with the script. |
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| 24 Mar 2017 05:58 PM |
I have asked around and researched a bit but unfortunately I have yet to come up with a solution. I need someone more capable to do this for me which most likely will cost me a pretty bit.
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| 24 Mar 2017 06:39 PM |
Anyone else? I just need this one LS into a tool
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Thedagz
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| Joined: 10 Mar 2012 |
| Total Posts: 798 |
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| 24 Mar 2017 07:16 PM |
In the most general way on how it works is
The local script has a function that checks for player input
Lets say your input is the number 1 ke# ###When you push the number 1 ke# ###A part or model *Usually in replicatedstorage*
will get cloned into workspace and then welded into your arm
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Attacks/spells etc.. are just basics such as making parts and then doing some fancy spinny tricks with them along with a damage script
Animations are a bit trickier since there a few different ways to do them
The most popular was is to use the animation editor
Make an animation with the weapon as a motor
Then you'll be able to play the animation
Back then people either had to use CFrame or arm motors to do animation
I won't recommend this since its a long process.
-- That the basics of localscripts and weapons
Things like this usually does cost around 5k robux or at least a couple thousand since its pretty stressing to organize information depending on what your making |
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| 24 Mar 2017 07:29 PM |
ill pay it depending if he/she can get it done today
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| 24 Mar 2017 08:11 PM |
I can help you, send me a friend request.
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