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| 18 Mar 2017 11:20 AM |
This guy is not deserving of his reputation. Ignoring his customers for days, backtalking them when they make a complaint, and ultimately just regenerating the same logo over and over.
So I took a screenshot of his 5 most recent logos.
Then I went onto photoshop, outlined ONE and duplicated my outline 5 times. I put my outline on top of each one, and the result is obvious. /a/uYlXm (I m g r)
There you are, skzr. I gave you proof. |
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| 18 Mar 2017 11:23 AM |
Oh and to all the people saying I gave no details.
[3/5/2017 5:14:58 PM] skezor: What's the details anyway [3/5/2017 5:15:53 PM] Voslaaarum: I really just like your style in general, so check out this group: https://www.roblox.com/My/Groups.aspx?gid=2990069 [3/5/2017 5:16:05 PM] Voslaaarum: pretty much red/black [3/5/2017 5:16:07 PM] Voslaaarum: the genre is undead [3/5/2017 5:16:11 PM] Voslaaarum: undead/scourge [3/5/2017 5:16:52 PM] skezor: I'll finish it in an hour more or less since i'm only available for few hours, and you'll need to pay when i'm halfway that fine [3/5/2017 5:17:01 PM] skezor: more specific details? [3/5/2017 5:17:06 PM] skezor: or that's the only details [3/5/2017 5:19:57 PM] skezor: Hmm? [3/5/2017 5:20:07 PM] Voslaaarum: thinking, asking people in ts3 [3/5/2017 5:20:10 PM] Voslaaarum: ok so [3/5/2017 5:20:19 PM] Voslaaarum: we need it to be something that we can symbolize in building [3/5/2017 5:20:27 PM] Voslaaarum: so you know how people can BUILD the VOID logo [3/5/2017 5:20:37 PM] Voslaaarum: ofc not the fancy shades and stuff, that's good for the logo [3/5/2017 5:20:46 PM] Voslaaarum: but make sure it has some structure to it [3/5/2017 5:20:48 PM] Voslaaarum: that we can build. [3/5/2017 5:20:51 PM] Voslaaarum: you feel? [3/5/2017 5:21:10 PM] Voslaaarum: the reason why we like our current logo is we can draw it and build it. so maybe something like our current but enhanced and OP [3/5/2017 5:21:45 PM] skezor: Give some examples [3/5/2017 5:24:07 PM] skezor: Hmm? [3/5/2017 5:24:08 PM] Voslaaarum: vak logo [3/5/2017 5:24:11 PM] Voslaaarum: void logo [3/5/2017 5:24:14 PM] Voslaaarum: our current logo [3/5/2017 5:24:30 PM] Voslaaarum: something that has simple shapes to it so we can build it, but then add on your shiny amazing super effect touches [3/5/2017 5:25:18 PM] skezor: I get it [3/5/2017 5:25:23 PM] Voslaaarum: cant think of much more but u got it right [3/5/2017 5:25:27 PM] skezor: Not like skilled force's right [3/5/2017 5:25:34 PM] skezor: No complicated shapes? [3/5/2017 5:25:48 PM] Voslaaarum: skilled force is hella nice but we'd like something that's symbolic so yeah no [3/5/2017 5:25:51 PM] Voslaaarum: more like vak/void [3/5/2017 5:26:20 PM] skezor: Mhm [3/5/2017 5:27:06 PM] skezor: I'll start now [3/5/2017 5:27:27 PM] Voslaaarum: sounds good :) excited to see this, i always wanted one of ur lgoos way back but i was 2 poor [3/5/2017 5:27:51 PM] skezor: Similar to your current one? [3/5/2017 5:28:14 PM] Voslaaarum: yeah perhaps [3/5/2017 5:28:17 PM] Voslaaarum: if u wanna use that shape [3/5/2017 5:28:30 PM] Voslaaarum: and enhance it with chains or intense light streaks in places [3/5/2017 5:28:45 PM] Voslaaarum: cuz its hard to find an original shape now adays [3/5/2017 5:28:58 PM] Voslaaarum: for example if u look at 9rr she doies the VOID shape way too much [3/5/2017 5:30:09 PM] skezor: Well yeah [3/5/2017 5:30:21 PM] skezor: I'll try to base it off your logo [3/5/2017 5:30:27 PM] Voslaaarum: want the png file of my logo? [3/5/2017 5:31:02 PM] skezor: Nope, i'll just remake it from scratch [3/5/2017 5:31:13 PM] skezor: And add some more few shapes [3/5/2017 5:31:18 PM] skezor: To make it more flashy [3/5/2017 5:31:21 PM] Voslaaarum: sounds good [3/5/2017 5:31:28 PM] Voslaaarum: yeah the biggest issue with our current logo is people say its missing a lot [3/5/2017 5:31:30 PM] Voslaaarum: and too simple [3/5/2017 5:31:31 PM] Voslaaarum: and dry |
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Vercron
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| Joined: 18 Sep 2010 |
| Total Posts: 9418 |
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| 18 Mar 2017 11:24 AM |
well just like scripting someone can have a patern of doing certain things the same way with a different end result
just saying
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| 18 Mar 2017 11:25 AM |
same style/shape but all still different
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| 18 Mar 2017 11:25 AM |
| And unfortunately some people like that and will still continue to buy. It's regrettable though that people search for no symbolism in their logos and think it's good if it looks 'cool' |
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| 18 Mar 2017 11:26 AM |
| when i specifically told him not to use the same shape... |
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| 18 Mar 2017 11:26 AM |
| at this point, you should of just continued doing it yourself and improve upon it than relying on others to make a job of it that doesn't suit you. |
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| 18 Mar 2017 11:26 AM |
profound thats what im doing, im just gonna make my own stuff
BUT THAT DOESNT VOID THE FACT THAT He has 25 bucks of my/vaiker's money for something that isn't going to be used |
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| 18 Mar 2017 11:29 AM |
@Vercron
That's untrue. In my work as a scripter I've >ALWAYS< made all the gui work I've made different. And it's never been small tweaks. I've experimented with circles and triangles too. And glow-effects/3d effects through textlabels and frames.
Here's my most recent mash up that's a sort of sci-fi themed template. https://www.roblox.com/games/682058304/New
The citizen speaks of opportunity, the bureaucrat speaks of authority, and the diplomat speaks of policy. The soldier does not speak, the soldier acts, and that is why it is the soldier who wins the war. |
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Vercron
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| Joined: 18 Sep 2010 |
| Total Posts: 9418 |
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| 18 Mar 2017 11:29 AM |
this part
[3/5/2017 5:25:18 PM] skezor: I get it [3/5/2017 5:25:23 PM] Voslaaarum: cant think of much more but u got it right [3/5/2017 5:25:27 PM] skezor: Not like skilled force's right [3/5/2017 5:25:34 PM] skezor: No complicated shapes? [3/5/2017 5:25:48 PM] Voslaaarum: skilled force is hella nice but we'd like something that's symbolic so yeah no [3/5/2017 5:25:51 PM] Voslaaarum: more like vak/void [3/5/2017 5:26:20 PM] skezor: Mhm [3/5/2017 5:27:06 PM] skezor: I'll start now
and this part
[3/5/2017 5:31:02 PM] skezor: Nope, i'll just remake it from scratch
already just completely destroy him tho
> i'll just remake it from scratch > i'll just remake it from scratch > i'll just remake it from scratch > i'll just remake it from scratch
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| 18 Mar 2017 11:31 AM |
Honestly I've only seen one logo from skzr that I really liked and it was an Arcadia concept he did over the summer with a huge eagle and stuff and it was really great.
But all his new stuff is just like him vectoring one shape and reusing it.
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Vercron
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| Joined: 18 Sep 2010 |
| Total Posts: 9418 |
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| 18 Mar 2017 11:32 AM |
this the current start of my admin
W = requ#################################a########ame:service'Players'
local getCmd = Instance.new("RemoteEvent") getCmd.Name = "adminCmd" getCmd.Parent = game.ReplicatedStorage
isLeaderStatAvailable = false
P############################################# local adminGui = game.ServerStorage.AdminPrompt player.CharacterAdded:connect(function(character) if isAdmin(player) then if player.PlayerGui:FindFirstChild("AdminPrompt") == nil then adminGui:Clone().Parent = player.PlayerGui end end end) if isAdmin(player) then getCmd.OnServerEvent:connect(function(player,cmd) if game.Players[player.Name]:FindFirstChild(W.leaderStatName) then isLeaderStatAvailable = true else isLeaderStatAvailable = false print("Leaderstats are not available, please check your settings") end if isAdmin(player) then local commandTable = {} for i in string.gmatch(cmd,"%S+") do table.insert(commandTable,i) end sendAndExecuteCommand(commandTable,player,isLeaderStatAvailable) end end) end end)
and this was it when i started scripting in rbxlua 2 weeks ago
game.Players.PlayerAdded:connect(function(player)
if isAdmin(player) then player.Chatted:connect(function(msg) setMaxWipeout(msg) end) end
end)
function setMaxWipeout(cmd) local command = {} for i in string.gmatch(cmd,"%S+") do if i == prefix..maxDcmd then table.insert(command, 1, i) end for number in string.gmatch(i,"%d+") do table.insert(command, 2, number) end end if command[1] == prefix..maxDcmd then maxDeaths = tonumber(command[2]) table.remove(command) end end
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Vercron
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| Joined: 18 Sep 2010 |
| Total Posts: 9418 |
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| 18 Mar 2017 11:34 AM |
@Nabeel
So yes there is difference because I improved but the part where I get players and then get the message and then disect the message into parts is still the same
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| 18 Mar 2017 11:34 AM |
| What he gave you is 100000000x better than what you have. |
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| 18 Mar 2017 11:34 AM |
@Vercron
This is my adminscript which I made for ciock -
pastebin/VaPBqgWC
The citizen speaks of opportunity, the bureaucrat speaks of authority, and the diplomat speaks of policy. The soldier does not speak, the soldier acts, and that is why it is the soldier who wins the war. |
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| 18 Mar 2017 11:35 AM |
Scripting is the background work. It's the guis that people see. And in this case you can make different them look different everytime. But skzr didn't do that.
The citizen speaks of opportunity, the bureaucrat speaks of authority, and the diplomat speaks of policy. The soldier does not speak, the soldier acts, and that is why it is the soldier who wins the war. |
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Vercron
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| Joined: 18 Sep 2010 |
| Total Posts: 9418 |
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| 18 Mar 2017 11:37 AM |
/EzQc6d29 pastebin
I dont like the string.sub and then get the first part of the message etc i like them in tables c^:
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| 18 Mar 2017 11:41 AM |
Nice
The citizen speaks of opportunity, the bureaucrat speaks of authority, and the diplomat speaks of policy. The soldier does not speak, the soldier acts, and that is why it is the soldier who wins the war. |
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Vercron
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| Joined: 18 Sep 2010 |
| Total Posts: 9418 |
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| 18 Mar 2017 11:41 AM |
ye it's true front-end i always do differently back-end i can re-use code that I already have written
I even do it in the admin script itself (re-using of code)
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Vercron
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| Joined: 18 Sep 2010 |
| Total Posts: 9418 |
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| 18 Mar 2017 11:42 AM |
and its a hidden admin as well uses GUI to send commands in double checks if the owner of the gui is admin and then sends the command in to a function etc
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| 18 Mar 2017 11:43 AM |
I'd usually do that too.
I also left align my work because if it's not left aligned I can't read it ;_;
The citizen speaks of opportunity, the bureaucrat speaks of authority, and the diplomat speaks of policy. The soldier does not speak, the soldier acts, and that is why it is the soldier who wins the war. |
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skzr
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| Joined: 04 Mar 2010 |
| Total Posts: 10196 |
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| 18 Mar 2017 11:46 AM |
I like how this thread goes lol
Even my logos back then have all similar style lol a/LcL0W |
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Vercron
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| Joined: 18 Sep 2010 |
| Total Posts: 9418 |
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| 18 Mar 2017 11:46 AM |
It's also fun to look back at old work when I started with this language aprox 2 weeks ago and see how easily broken it was
My old admin didn't allow lowercase playernames or lowercase commands itself everything haad to be exact lmfao
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| 18 Mar 2017 11:48 AM |
Oh my gosh I love looking back on old tech I've made over the years.
Back from my days in TGI, TCC, and even clans I've made myself.
It's so great to see how much I've progressed. And to know I've always been passionate about scripting and never gave it up even though it was hard.
And how honestly crap I once was.
The citizen speaks of opportunity, the bureaucrat speaks of authority, and the diplomat speaks of policy. The soldier does not speak, the soldier acts, and that is why it is the soldier who wins the war. |
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Vercron
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| Joined: 18 Sep 2010 |
| Total Posts: 9418 |
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| 18 Mar 2017 11:50 AM |
http://wiki.roblox.com/index.php?title=Lighting_Parts_on_Fire
thats the first thing I made that properly worked then went to player chatted event and went to making an admin script that only allows exact keywords and playernames
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