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Re: Invisible Surface

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Udoxas is not online. Udoxas
Joined: 04 Dec 2010
Total Posts: 5212
14 Mar 2017 03:55 AM
What I want is a way to make certain surfaces of a part invisible.
I AM NOT ASKING TO BE ABLE TO MAKE PARTS INVISIBLE - I KNOW YOU CAN DO THAT ALREADY. I WANT TO BE ABLE TO MAKE SPECIFIC SIDES OF A PART INVISIBLE.

It would be a surface like welds and studs. This could be used to reduce lag by simply not rendering certain parts of objects you can't see, or it could be used for visual effects like one way glass.

If you need a visual example, put a decal onto a block in ROBLOX Studio. Make the part invisible. Now, you could use decals for this, but it's annoying to work with decals sometimes.
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therobloxsoldier084 is not online. therobloxsoldier084
Joined: 29 Apr 2013
Total Posts: 4247
14 Mar 2017 04:19 AM
Can be scriptable by using the "Properties" tab to make it invisible.


sincerely, roblox soldier (RAP: 7)
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LordGrathan_SE is not online. LordGrathan_SE
Joined: 22 Dec 2010
Total Posts: 443
14 Mar 2017 05:05 AM
ROBLOX technically already do something like this, but to make physics actually work they still have to render the model (and hence the part)
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Udoxas is not online. Udoxas
Joined: 04 Dec 2010
Total Posts: 5212
14 Mar 2017 04:22 PM
@therobloxsoldier
Stupid, or more likely, a troll.

@LordGrathan
Dude. You can make parts invisible and physics will work fine. There is no reason they can't add this feature other then the fact it might take 30 minutes. Also, the only time they do something like this is with smooth terrain, and you have no control of that.
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therobloxsoldier084 is not online. therobloxsoldier084
Joined: 29 Apr 2013
Total Posts: 4247
14 Mar 2017 04:53 PM
"Stupid, or more likely, a troll."

Why would be I am such a ##### in this thread? I have read your post bro. There was one thing that can make the part invisible, through transparency.


sincerely, roblox soldier (RAP: 7)
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Udoxas is not online. Udoxas
Joined: 04 Dec 2010
Total Posts: 5212
14 Mar 2017 05:07 PM
If you actual read the thread you'd see that I know you can make parts invisible. I want to be able to make specific sides of a part invisible.
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Udoxas is not online. Udoxas
Joined: 04 Dec 2010
Total Posts: 5212
14 Mar 2017 06:22 PM
b
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happypogo123 is online. happypogo123
Joined: 05 Jul 2012
Total Posts: 4727
14 Mar 2017 06:24 PM
"This could be used to reduce lag by simply not rendering certain parts of objects you can't see"

Just because you can't see doesn't mean it's not there.


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MrPhelps is not online. MrPhelps
Joined: 27 Feb 2010
Total Posts: 27982
14 Mar 2017 06:28 PM
"Just because you can't see doesn't mean it's not there."

It's not just that you can't see it. He's suggesting that the part not be loaded in at all until you are in eye-shot of it
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Sinthis is not online. Sinthis
Joined: 22 Oct 2009
Total Posts: 4237
14 Mar 2017 06:41 PM
"It's not just that you can't see it. He's suggesting that the part not be loaded in at all until you are in eye-shot of it"

that would cause horrific screen tearing issues

--

also, I believe you can sort of do this by taking the stud texture (or any texture), pasting it over one side of the part and making the whole part invisible. not sure if this works though.


SUPPORT THIS: r+://210407725
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MrPhelps is not online. MrPhelps
Joined: 27 Feb 2010
Total Posts: 27982
14 Mar 2017 06:56 PM
"that would cause horrific screen tearing issues"

Didn't say it was flawless
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MrPhelps is not online. MrPhelps
Joined: 27 Feb 2010
Total Posts: 27982
14 Mar 2017 06:59 PM
Wait, I think he's just saying he wants to be able to make certain sides invisible, so that you see the block when looking at it from one angle, but don't see it when looking from another.

That wouldn't help with lag, but it could be fun to play around with.
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Borsy is not online. Borsy
Joined: 31 Jul 2014
Total Posts: 15111
14 Mar 2017 07:07 PM
set part transparency to 1
insert white decal to every surface except one
set color value of them
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Udoxas is not online. Udoxas
Joined: 04 Dec 2010
Total Posts: 5212
14 Mar 2017 07:57 PM
Making certain surfaces invisible would reduce lag, because it doesn't have to render the surface at all. In almost every 3D game, even the very first ones, they do not render surfaces you can't see in order to reduce lag.

Also, decals are not a good substitute for actual ROBLOX materials. If the block they're on is transparent and other decals are on transparent blocks, there can be some layering issues where certain decals will appear in front of others, even though they shouldn't.
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MrPhelps is not online. MrPhelps
Joined: 27 Feb 2010
Total Posts: 27982
14 Mar 2017 08:01 PM
I don't think making something invisible is the same as not rendering it. The object still exists, it just isn't visible.
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TimeBombStudios is not online. TimeBombStudios
Joined: 28 Nov 2015
Total Posts: 2122
14 Mar 2017 08:03 PM
####### you are being very rude to people trying to help you.
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Udoxas is not online. Udoxas
Joined: 04 Dec 2010
Total Posts: 5212
14 Mar 2017 08:05 PM
If you aren't rendering something, that doesn't mean it doesn't exist. Rendering an object is loading in the visual appearance of the object, not all of the collisions and coding and stuff.

Even if this doesn't reduce lag, it still has some practical uses for games.
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yoshiegg6 is not online. yoshiegg6
Joined: 20 Jul 2012
Total Posts: 3191
14 Mar 2017 08:18 PM
I don't completely understand what you mean, but I get the general idea, so support.
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Udoxas is not online. Udoxas
Joined: 04 Dec 2010
Total Posts: 5212
15 Mar 2017 04:22 PM
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