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| 14 Mar 2017 03:32 PM |
Hi there, I have a project going on that's basically a simulation of an older ROBLOX client within the current engine. Right now I'm trying to figure out a way to make the characters fall (or ragdoll) when enough weight from other players is applied from above. Example: https://www.youtube.com/watch?v=OBUlpvyInzg&feature=youtu.be&t=55
I'm wondering if there's an easy way to go about doing this. (I know this is still a thing but it's much less dramatic in the current physics engine) |
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