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3 NEW TYPES OF CONSTRAINTS HAVE BEEN RELEASED!!!!!

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AxonMega is online. AxonMega
Joined: 29 Aug 2014
Total Posts: 2403
09 Mar 2017 09:52 AM
http://wiki.roblox.com/index.php?title=API:Class/AlignOrientation
http://wiki.roblox.com/index.php?title=API:Class/AlignPosition
http://wiki.roblox.com/index.php?title=API:Class/Torque

Unfortunately, they still haven't released the SlidingBallConstraint of the CylindricalConstraint :(

Oh well maybe next time.
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AxonMega is online. AxonMega
Joined: 29 Aug 2014
Total Posts: 2403
09 Mar 2017 10:01 AM
I am experimenting with them right now and should have a good description for each of them in a few minutes.
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AxonMega is online. AxonMega
Joined: 29 Aug 2014
Total Posts: 2403
09 Mar 2017 10:15 AM
Okay here's what I have so far:

AlignOrientations try to get the attachments of the two parts to have the same rotation. AlignPositions try to get the attachments to have the same position. In both of these constraints, if ReactionTorqueEnabled is set to true, then it will apply force to both attachments, otherwise, force will only be applied to the Attachment0.
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AxonMega is online. AxonMega
Joined: 29 Aug 2014
Total Posts: 2403
09 Mar 2017 10:18 AM
Torques don't seem to work yet. Oh well.
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OzzyFin is not online. OzzyFin
Joined: 07 Jun 2011
Total Posts: 3600
09 Mar 2017 10:20 AM
they should focus on fixing their launcher next, would love to visit some place
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AxonMega is online. AxonMega
Joined: 29 Aug 2014
Total Posts: 2403
09 Mar 2017 10:21 AM
I disagree. I'd rather they finish the CylindricalConstraint and the SlidingBallConstraint and fix the Torque.
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TheAddictPlayer is not online. TheAddictPlayer
Joined: 21 Jun 2014
Total Posts: 2003
09 Mar 2017 10:28 AM
Uh... I don't see them. I'm gonna try to update studio.

They should make a cone constraint that'll work like the Socket Contraint, expect it only allows the object to move back and forth (I'm talking about EchoReaper's R15 ragdoll script)


- 𝓣𝓱𝓮𝓐𝓭𝓭𝓲𝓬𝓽𝓟𝓵𝓪𝔂𝓮𝓻 | Current RAP: R$1,130 | DownWithSift
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