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Re: Die Time Script

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blockbuster9837 is online. blockbuster9837
Joined: 27 Jan 2016
Total Posts: 39
01 Mar 2017 09:39 PM
So once on A game when you died, you would almost instantly repsawn, anyone else know how to make that?????


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Wunder_Wulfe is online. Wunder_Wulfe
Joined: 13 Sep 2016
Total Posts: 8356
01 Mar 2017 10:21 PM
humanoid.Died:connect( function() player:LoadCharacter() end)
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blockbuster9837 is online. blockbuster9837
Joined: 27 Jan 2016
Total Posts: 39
03 Mar 2017 10:01 AM
it didn't work, when i tested it.


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devHoodie is online. devHoodie
Joined: 04 Nov 2008
Total Posts: 30332
03 Mar 2017 10:11 AM
humanoid.Died:connect( function() player:LoadCharacter() end)
has to be in a server script.

-- Former AKA : luis15232
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BlueSanik is not online. BlueSanik
Joined: 01 Dec 2011
Total Posts: 180
03 Mar 2017 12:19 PM
game.Players.PlayedAdded:connect(function(player)
player.CharactedAdded:connect9function(char)
char.Humanoid.Died:connect(function()
player:LoadCharacter()
end)


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BlueSanik is not online. BlueSanik
Joined: 01 Dec 2011
Total Posts: 180
03 Mar 2017 12:24 PM
player.CharactedAdded:connect(function(char)
--made a mistake in line 2


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EvanHolt is not online. EvanHolt
Joined: 06 Sep 2008
Total Posts: 1264
03 Mar 2017 01:02 PM
I find this intriguing. Would it be possible to lengthen the amount of time between death and respawn?

[ George Orwell taught me math! 2 + 2 = 5 ]
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Bitwyl is not online. Bitwyl
Joined: 15 Nov 2014
Total Posts: 7276
03 Mar 2017 01:22 PM
yes evan

or they could not spawn at all with characterautoloads
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TimeTicks is not online. TimeTicks
Joined: 27 Apr 2011
Total Posts: 27115
03 Mar 2017 01:41 PM
^ disable autocharacterloads


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Bitwyl is not online. Bitwyl
Joined: 15 Nov 2014
Total Posts: 7276
03 Mar 2017 01:43 PM
yes, i know
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EvanHolt is not online. EvanHolt
Joined: 06 Sep 2008
Total Posts: 1264
04 Mar 2017 12:31 AM
Cool

[ George Orwell taught me math! 2 + 2 = 5 ]
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