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| 24 Feb 2017 10:49 PM |
[LAST UPDATE 2/24/17]
[STARTING GUIDE] Upon becoming a Skull you are issued these items
A handgun of some type
1 full magazine for said handgun
A hunting knife
A Canteen
Adequate clothing for seasons (upon request)
We're bandits, not goodwill. We will ONLY give you this. All other gear will have to be scavenged or taken off of survivors. Sustenance (Food/Water) will be rationed weekly unless you are already supplied.
[RULES OF ENGAGEMENT] Due to shortage in ammo you are only to fire if absolutely needed.
Only attack in groups of 2+
This is relatively short, other than that use common sense when attacking
[GAMES] We go onto two games The Walking Dead 1-4 The Walking Dead 4-7
[Ranks] Ranks are currently WIP. This is all we have so far
[LR] Skulls: New meat, they showed their worth and are already one of us [HR] Overseer: Right hand man to Kevin Skull, you screw up in the group you'll probably be answering to one of these guys with a gun to your head. [O] Kevin Skull: The ultimate power in this group, you beef with him you're beefing with all of us, and trust me, you don't want to do that.
[EQUIPMENT GUIDE] With ranking up in this group you gain access to higher and higher grade firearms [Skull] As stated above they are issued a semi automatic handgun, other than this they can use civilian grade firearms. High grade weapons scavenged are to be given to HR+ [Overseer] High grade military firearms [Kevin Skull] (WIP)
[MISC STUFF] You are to call HR+ as either their rank or Sir/Ma'am. They demand respect and will tear your spine out if they don't get it.
This guide should cover most if not all of the info you should know
[RULES ARE SUBJECT TO CHANGE]
-Overseer Blokboy01 |
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| Joined: 13 Jan 2017 |
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