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| 24 Feb 2017 10:18 PM |
and how do I use them ?
im a mlg |
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| 24 Feb 2017 10:19 PM |
nvm, you mean constraints.
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| 24 Feb 2017 10:20 PM |
http://devforum.roblox.com/t/ui-layouts-constraints/29027
im a mlg |
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| 24 Feb 2017 10:20 PM |
link me to where you are finding this. is it in studio?
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| 24 Feb 2017 10:22 PM |
its in the object browser
im a mlg |
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| 24 Feb 2017 10:24 PM |
You can limit the aspect ratio and crap.
Also, Grid will allow you to evenly arrange sibling GUI classes in a grid-like fashion, of course. |
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| 24 Feb 2017 10:26 PM |
what more needs explaining? aspectratio ensures that the aspect ratio of a gui element remains equal to the aspect ratio, text size constraint is like a double constrained value, same with size constraint in a way.
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| 24 Feb 2017 10:27 PM |
so
what you do is
you put the constraint into a gui element (frame, etc.)
then adjust settings or whatever (you might have to play around with it)
then, when any other children are put into the parent of the constraint (the frame, etc.)
then the constraint will automatically arrange them
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| 24 Feb 2017 10:28 PM |
oh
i thought the grid did more than that but i guess not lol
im a mlg |
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| 24 Feb 2017 10:30 PM |
list and grid layout sound very useful
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