cool1586
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| Joined: 11 Sep 2011 |
| Total Posts: 54 |
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| 20 Feb 2017 12:10 PM |
So it changes the team but wont change back on reset.
for _, Player in pairs(game.Players:GetPlayers()) do Player.TeamColor = BrickColor.new("Bright red")
Player.CharacterAdded:connect(function(Character) Character.Humanoid.Died:connect(function() Player.TeamColor = BrickColor.new("Fossil") end) end) end
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| 20 Feb 2017 12:41 PM |
| At what point are you running that script? If you run it when your player is already in the game, then it will wait until you *next* respawn (i.e. the first time your character is added since running the script) before it connects you to the Died event. So that would mean it only starts working the *second* time you die. |
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cool1586
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| Joined: 11 Sep 2011 |
| Total Posts: 54 |
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| 20 Feb 2017 06:40 PM |
It starts when players are teleport ed to the round/map
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cool1586
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| Joined: 11 Sep 2011 |
| Total Posts: 54 |
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| 20 Feb 2017 06:42 PM |
| I fixed this already thanks for ### help though! |
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