| |
|
|
| 19 Feb 2017 08:50 AM |
Is there a difference for FE and Non-FE for this?
Idk. |
|
|
| Report Abuse |
|
|
|
| 19 Feb 2017 08:52 AM |
| Filtering Enabled doesnt effect GUI's dont worry about it. Unless you are making a health bar, you cant interact with the workspace with localscripts. |
|
|
| Report Abuse |
|
|
|
| 19 Feb 2017 08:52 AM |
| I just use a server script to do it, but I'm wondering what other people do. |
|
|
| Report Abuse |
|
|
Thane_1
|
  |
| Joined: 08 Apr 2009 |
| Total Posts: 827 |
|
|
| 19 Feb 2017 08:53 AM |
| If you can't use a Server-side Script to add it to ### PlayerGui, try storing ### Gui in ReplicatedStorage and have a RemoteEvent so you can send a signal telling ### localscript to add it. |
|
|
| Report Abuse |
|
|
|
| 19 Feb 2017 08:54 AM |
| @RaulChaser - FE does affect ### PlayerGui by making ### contents not accessible to ### server, but you are still able to clone GUIs to it with a server script. |
|
|
| Report Abuse |
|
|
Thane_1
|
  |
| Joined: 08 Apr 2009 |
| Total Posts: 827 |
|
|
| 19 Feb 2017 08:54 AM |
| Apparently 'the' is a bad word. #### my the! |
|
|
| Report Abuse |
|
|
|
| 19 Feb 2017 08:55 AM |
| @Thane_1 - I can use a serverscript, which is what I do, but what method do you use? |
|
|
| Report Abuse |
|
|
|
| 19 Feb 2017 08:55 AM |
| There are exceptions. Happy? |
|
|
| Report Abuse |
|
|
|
| 19 Feb 2017 08:57 AM |
RemoteFunction - Tell server you need GUI - Server returns a clone of the GUI - Player parents it to their PlayerGui
:) |
|
|
| Report Abuse |
|
|
|
| 19 Feb 2017 09:00 AM |
| Why not just store the names of the gui in a folder, make filename a parameter and make the script find and clone the gui into the players gui, if its invalid, it will just print('Dont be stupid, that file doesnt exist') |
|
|
| Report Abuse |
|
|
|
| 19 Feb 2017 09:04 AM |
| @10MilesWide - That wouldn't work. |
|
|
| Report Abuse |
|
|
| |
|
|
| 19 Feb 2017 09:06 AM |
| In ## case, ### ###### ##### ### ### ########## ### UI. |
|
|
| Report Abuse |
|
|
|
| 19 Feb 2017 09:08 AM |
@10MilesWide
The client is not requesting the UI in my case.
Also, the UI will have to be parented to a client replicated place in order for that to work. |
|
|
| Report Abuse |
|
|
|
| 19 Feb 2017 09:15 AM |
| place the gui in starter gui, as Gui's are not able to be cloned after death of player, if you try the characterAdded event. |
|
|
| Report Abuse |
|
|
|
| 19 Feb 2017 09:16 AM |
| If you know how to do it, then why are you asking? |
|
|
| Report Abuse |
|
|
Thane_1
|
  |
| Joined: 08 Apr 2009 |
| Total Posts: 827 |
|
|
| 19 Feb 2017 09:22 AM |
| I use # ############# but that's only to give the players each a gui when they spawn. |
|
|
| Report Abuse |
|
|
Thane_1
|
  |
| Joined: 08 Apr 2009 |
| Total Posts: 827 |
|
|
| 19 Feb 2017 09:22 AM |
a server script
Wow... this filter... |
|
|
| Report Abuse |
|
|