WannaBet
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| Joined: 01 Jan 2011 |
| Total Posts: 23607 |
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| 13 Feb 2017 07:54 PM |
tell me what you guys think of it
anything new i should add in before release other than bosses and new items?
https://www.roblox.com/games/575337434/Winter-Crisis-NEW-CODE-92#!/game-instances
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copacetic
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| Joined: 02 Nov 2011 |
| Total Posts: 7028 |
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| 13 Feb 2017 07:54 PM |
| The FitnessGram Pacer Test is a multistage aerobic capacity test that progressively gets more difficult as it continues. |
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| 13 Feb 2017 08:16 PM |
there are a lot of minor issues (guis, inconveniences) but they're overshadowed by repetitive gameplay
all of the snowmen making the same 2 or 3 sounds over and over again every second walking slowly at you while you shoot them down its just boring
maybe it gets better eventually but ive never heard a game designer seriously advise front loading games with boring, repetitive content |
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ClayFold
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| Joined: 18 Jun 2011 |
| Total Posts: 831 |
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zman250
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| Joined: 20 Jan 2011 |
| Total Posts: 18410 |
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| 13 Feb 2017 08:23 PM |
The FitnessGram Pacer Test is a multistage aerobic capacity test that progressively gets more difficult as it continues.
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WannaBet
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| Joined: 01 Jan 2011 |
| Total Posts: 23607 |
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| 14 Feb 2017 04:33 AM |
there are 20+ mob types and 3 bosses @theshadowmessage
thanks for input nonetheless
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Szord
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| Joined: 09 Feb 2015 |
| Total Posts: 7796 |
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| 14 Feb 2017 05:09 AM |
I like it
Do you script for others? |
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WannaBet
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| Joined: 01 Jan 2011 |
| Total Posts: 23607 |
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| 14 Feb 2017 05:14 AM |
my team doesnt do clan work other than a bit of support to nfc
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| 14 Feb 2017 05:17 AM |
| i thought they were doing RI |
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| 14 Feb 2017 05:25 AM |
| games like these are pretty much kill mobs/bosses and buy more items and you've got that down. only other thing i'd suggest is animations, current guns and movement of npc's are boring. |
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| 14 Feb 2017 05:44 AM |
guis are hot
but the gameplay feels really really boring |
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NoAlias
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| Joined: 25 Apr 2008 |
| Total Posts: 8616 |
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| 14 Feb 2017 05:53 AM |
| willing to help ri too if they produce product for us to work with |
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| 14 Feb 2017 05:54 AM |
It's a bit glitchy,
Could use multiple interface designs rather than relying on using the keyboard for everything...
GUI's sometimes overlap and is disproportionate.
Fog needs to be reduced dramatically, impossible to see depending on your brightness.
NPC Mobs + Bosses need to be fixed, they allow players to gather cash after they're dead and shot. I suggest removing them quicker. |
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Aegis_D
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| Joined: 05 Sep 2016 |
| Total Posts: 13 |
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WannaBet
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| Joined: 01 Jan 2011 |
| Total Posts: 23607 |
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| 14 Feb 2017 05:57 AM |
repetitive / boring = lack of variety in mobs
?
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WannaBet
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| Joined: 01 Jan 2011 |
| Total Posts: 23607 |
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| 15 Feb 2017 12:52 AM |
ok
what do you think about a missions billboard
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WannaBet
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| Joined: 01 Jan 2011 |
| Total Posts: 23607 |
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| 15 Feb 2017 11:37 PM |
updates are good. westworld music. nice.
it might help to compare your game with muffin kombat as they have a similar premise. go play that, then compare with your game. as it stands, i think muffin kombat is the superior game for a great many reasons. |
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WannaBet
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| Joined: 01 Jan 2011 |
| Total Posts: 23607 |
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| 16 Feb 2017 12:43 AM |
i have played the game and respectfully disagree very much
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| 16 Feb 2017 04:42 AM |
have you played muffin kombat recently? right now im looking at the beautiful gun animations, crisp feedback when killing enemies, heroic music (befitting a firefight), unique enemies that aren't reskins, and stunning particle emitters. the list goes on and on
this is like night and day |
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NoAlias
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| Joined: 25 Apr 2008 |
| Total Posts: 8616 |
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| 16 Feb 2017 02:14 PM |
muffin kombat is poorly built, designed and lags an awful lot
not a fan |
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