RomDino
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| Joined: 04 Jul 2015 |
| Total Posts: 2795 |
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| 10 Feb 2017 11:20 PM |
| When the player move the mouse (camera) to the part it will block the Player from looking or moving the camera at it |
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RomDino
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| Joined: 04 Jul 2015 |
| Total Posts: 2795 |
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TimeTicks
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| Joined: 27 Apr 2011 |
| Total Posts: 27115 |
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| 11 Feb 2017 12:49 AM |
can you re-explain your question?
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RomDino
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| Joined: 04 Jul 2015 |
| Total Posts: 2795 |
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| 11 Feb 2017 09:30 PM |
@TimeTicks
Well I enabled First Person and put the player in a car But i don't want the player to look at the chair, that doesn't seem natural Is there a way to make a script inside a part that is the BLOCK LIMIT (or Camera Barrier) To prevent the Player from spinning or looking at it? |
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Isosta
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| Joined: 10 May 2015 |
| Total Posts: 14729 |
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| 11 Feb 2017 09:32 PM |
constantly set the cframe to the direction the car is facing e.e
filteringenabled or riot |
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RomDino
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| Joined: 04 Jul 2015 |
| Total Posts: 2795 |
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| 11 Feb 2017 09:34 PM |
Not what i meant I don't wanna Lock it Here is more information: https://www.roblox.com/games/384211691/Not-your-home-Early-Alpha-Acess
Test it out. at the car part |
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| 11 Feb 2017 09:47 PM |
I think hes asking for a way not to be able to turn your camera past a certain point
Downgrading STF // https://www.roblox.com/Trade/TradeWindow.aspx?TradePartnerID=6163444 |
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| 11 Feb 2017 09:48 PM |
custom mouse to camera movement
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Isosta
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| Joined: 10 May 2015 |
| Total Posts: 14729 |
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| 11 Feb 2017 09:57 PM |
custom mouse to camera movement [2]
filteringenabled or riot |
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RomDino
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| Joined: 04 Jul 2015 |
| Total Posts: 2795 |
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| 12 Feb 2017 08:06 AM |
*facepalm*
I meant is that is there a way to make a movement LIMIT for the First Person Camera to look up down left or right
Example: Disable 360 degree camera movement Camera limit is 60 degree |
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| 12 Feb 2017 08:11 AM |
this will be easier if you made your own custom camera [2]
now you have to do more arithmetic |
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eLunate
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| Joined: 29 Jul 2014 |
| Total Posts: 13268 |
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| 12 Feb 2017 08:12 AM |
| Custom camera, or constantly CFraming to within bounds before the camera renderstep. |
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KingJacko
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| Joined: 20 Jun 2008 |
| Total Posts: 3944 |
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| 12 Feb 2017 08:14 AM |
"They dont care if you are lost But when you are not, they kills you"
Your thumbnail lol. |
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RobuxLife
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| Joined: 19 Sep 2012 |
| Total Posts: 13336 |
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| 12 Feb 2017 09:17 AM |
I'm pretty sure there is a way with the CameraScript
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RomDino
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| Joined: 04 Jul 2015 |
| Total Posts: 2795 |
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| 16 Feb 2017 07:17 AM |
| @To Everyone Above Screw it! I'm using the Cutscene Stuff I already did ## Custom Camera but it doesn't help Screw it! Just screw it! |
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RomDino
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| Joined: 04 Jul 2015 |
| Total Posts: 2795 |
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| 16 Feb 2017 07:18 AM |
@Everyone
Screw it! I'm giving up! I already tried doing my Custom Camera but it doesn't help at all You guys doesn't even try the game link i gave you
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| 16 Feb 2017 07:20 AM |
More like "I can't do anything myself and want the script to be written for me, because multiple people gave solutions but I refused to try any of them and see how they work out!" |
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RomDino
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| Joined: 04 Jul 2015 |
| Total Posts: 2795 |
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| 16 Feb 2017 07:20 AM |
"angry little boy xd"
wow again, like the kids I met in Mad Games |
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RomDino
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| Joined: 04 Jul 2015 |
| Total Posts: 2795 |
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| 16 Feb 2017 07:21 AM |
"More like "I can't do anything myself and want the script to be written for me, because multiple people gave solutions but I refused to try any of them and see how they work out!""
People doesn't even try the game link
*facepalm* Poor forum people can't click links because they are too scared of infections crap |
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