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| 11 Feb 2017 03:48 PM |
local player = game.Players.LocalPlayer local char = player.Character or player.CharacterAdded:wait() local torso = char:WaitForChild('Torso') local equipButton = script.Parent local particle local particles = ServerStorage.Folder:getChildren()
equipButton.MouseButton1Click:connect(function() if particle then return end particles.particle:Clone().Parent = Character.Torso --other stuff end) |
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| 11 Feb 2017 04:52 PM |
| can you tell me what is the right script plz |
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| 11 Feb 2017 04:53 PM |
| there is no 'right script' but what my code should have been used for is so you would already have a bunch of PREMADE particle emitters, then you can put one of those particle emitters into your character instead of making a new one from scratch |
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| 11 Feb 2017 04:58 PM |
| what would the script look like |
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| 11 Feb 2017 04:59 PM |
the purpose of particles is it would be a folder containing the pre-made particles
and you clone one of the particles to their torso |
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| 11 Feb 2017 05:01 PM |
| ok and how i do that can you show the script |
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