Wowgnomes
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| Joined: 27 Sep 2009 |
| Total Posts: 26255 |
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TimeTicks
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| Joined: 27 Apr 2011 |
| Total Posts: 27115 |
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| 09 Feb 2017 04:51 PM |
uis.inputbegan:connect(function(input,event) if event then return end --stuff end)
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| 09 Feb 2017 04:52 PM |
| i think event can switch over for numerical keys though or at least when i used it i think i had to check for not event for numerical binds |
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Wowgnomes
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| Joined: 27 Sep 2009 |
| Total Posts: 26255 |
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| 09 Feb 2017 04:52 PM |
so if they are typing events exist?
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TimeTicks
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| Joined: 27 Apr 2011 |
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| 09 Feb 2017 04:53 PM |
yes. and its for number keys too
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| 09 Feb 2017 04:54 PM |
| no event is game processed event and it returns true when you interact with a gui (clicking on top of active frames or typing in a box, etc) |
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Wowgnomes
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| Joined: 27 Sep 2009 |
| Total Posts: 26255 |
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