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Re: how to add more memory to roblox?

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LiamCRBLX is not online. LiamCRBLX
Joined: 12 Mar 2013
Total Posts: 266
04 Feb 2017 01:48 PM
sick of the 400 low default memory.


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UnbeatableChicken is not online. UnbeatableChicken
Joined: 30 Mar 2014
Total Posts: 10252
04 Feb 2017 01:48 PM
what?


r+://588066076 Looks like someone didn't eat their Wheaties this morning!™
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LiamCRBLX is not online. LiamCRBLX
Joined: 12 Mar 2013
Total Posts: 266
04 Feb 2017 01:49 PM
more ram pls


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DoAnAileronRoll is not online. DoAnAileronRoll
Joined: 08 Feb 2015
Total Posts: 5360
04 Feb 2017 01:50 PM
tell roblox to use gcc/g++ for amd64?
I mean is it that hard to compile gcc?
sheesh



Or if you're using Visual Studio,
commit penance for your sins
and then use g++/clang++ instead
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DoAnAileronRoll is not online. DoAnAileronRoll
Joined: 08 Feb 2015
Total Posts: 5360
04 Feb 2017 01:51 PM
literally compiling it for amd64 is just running configure and make all then make install

it's like 4 steps
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LiamCRBLX is not online. LiamCRBLX
Joined: 12 Mar 2013
Total Posts: 266
04 Feb 2017 01:51 PM
how do i do that



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XxBladefuryxX is not online. XxBladefuryxX
Joined: 25 Nov 2011
Total Posts: 8079
04 Feb 2017 01:52 PM
Isn't the client 64 bit tho?


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GmanSheep2016 is not online. GmanSheep2016
Joined: 01 May 2016
Total Posts: 39262
04 Feb 2017 01:52 PM
huh
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KoolWaterLK is online. KoolWaterLK
Joined: 23 Mar 2014
Total Posts: 90585
04 Feb 2017 01:52 PM
it depends who much ram u have


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KoolWaterLK is online. KoolWaterLK
Joined: 23 Mar 2014
Total Posts: 90585
04 Feb 2017 01:53 PM
or how much intensity ur cpu can handle


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LiamCRBLX is not online. LiamCRBLX
Joined: 12 Mar 2013
Total Posts: 266
04 Feb 2017 01:55 PM
i have # i3 though.
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LiamCRBLX is not online. LiamCRBLX
Joined: 12 Mar 2013
Total Posts: 266
04 Feb 2017 01:55 PM
*an


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DoAnAileronRoll is not online. DoAnAileronRoll
Joined: 08 Feb 2015
Total Posts: 5360
04 Feb 2017 01:56 PM
'Isn't the client 64 bit tho?'

It's not, and ROBLOX isn't open source so you can't compile it yourself and make it 64-bit.

smh

roblox won't play nice and release a nice friendly Linux ELF client, so good luck with objdump and writing your own client. You'll probably have to (illegally) reverse engineer the Windows binaries to make it 64-bit.
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LiamCRBLX is not online. LiamCRBLX
Joined: 12 Mar 2013
Total Posts: 266
04 Feb 2017 01:57 PM
how do you do this stuff?


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DoAnAileronRoll is not online. DoAnAileronRoll
Joined: 08 Feb 2015
Total Posts: 5360
04 Feb 2017 02:01 PM
'how do i do that'

send an angry ﻉɯ🅰ɨŁ to info@roblox.com


[SiftKiller@debian.localhost, revision 6352, DB@2/3/17, SecLvl: 10]
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LiamCRBLX is not online. LiamCRBLX
Joined: 12 Mar 2013
Total Posts: 266
04 Feb 2017 02:02 PM
lol ok


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DoAnAileronRoll is not online. DoAnAileronRoll
Joined: 08 Feb 2015
Total Posts: 5360
04 Feb 2017 02:09 PM
[99% sure this stuff without asking first is illegal, so ask permission first. They won't give you permission, so hence the angry 'letter'. IANAL, don't do illegal stuff, etc.]

Well, you would have to run a disassembler (typically i686-pe-objdump) on the ROBLOX client.
From there, you would need to rewrite a crapton of assembly directives--
usually you'll end up with for example:

_start:
mov eax, 0
push eax
ret

And you'd rewrite this in C++ as

int start()
{
return 0;
}


By the way, classes will make your life miserable with objdump. Trust me, I've lost source before and spent 3x as long figuring out how it's laid out than I did writing it in the first place.

Do this for the whole output. (aka __lots__ of programming)

Then you'll end up (over a long period of time) with compilable C++ that is binary-compatible with mainline ROBLOX.

now just run g++ on it, and you get 64-bit ROBLOX.

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LiamCRBLX is not online. LiamCRBLX
Joined: 12 Mar 2013
Total Posts: 266
04 Feb 2017 02:11 PM
I found that adding the Graphics mode to automatic instead of direct3D helped a little.


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DoAnAileronRoll is not online. DoAnAileronRoll
Joined: 08 Feb 2015
Total Posts: 5360
04 Feb 2017 02:12 PM
By the way, objdump wants to spit out AT&T syntax...

so have fun with the 80s way of sending people to software development hell
it's 10000x harder than Intel.
and Intel is already hard.
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jackbae is not online. jackbae
Joined: 24 Jan 2012
Total Posts: 15000
04 Feb 2017 02:13 PM
how much dedatated wam to the server

faze clan
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LiamCRBLX is not online. LiamCRBLX
Joined: 12 Mar 2013
Total Posts: 266
04 Feb 2017 02:13 PM
I KNEW SOMEONE WAS GONNA SAY THAT


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DoAnAileronRoll is not online. DoAnAileronRoll
Joined: 08 Feb 2015
Total Posts: 5360
04 Feb 2017 02:14 PM
That just switches your graphics backend, not giving ROBLOX more memory.

Dx11 is generally faster than DX9, and Vulkan is 10000x faster than either (take that M$!)


but roblox won't bother adding a vulkan backend soooooooooooooooooooooo
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LiamCRBLX is not online. LiamCRBLX
Joined: 12 Mar 2013
Total Posts: 266
04 Feb 2017 02:15 PM
Roblox is so lazy, They just need to add more options so it can keep up with the more intensive games.


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DoAnAileronRoll is not online. DoAnAileronRoll
Joined: 08 Feb 2015
Total Posts: 5360
04 Feb 2017 02:16 PM
they need # debian port first >.> some of us actually have lives and don't use Windows because we enjoy life.
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LiamCRBLX is not online. LiamCRBLX
Joined: 12 Mar 2013
Total Posts: 266
04 Feb 2017 02:19 PM
Yeah but I used windows mainly because of steam, Linux may be good with other things but most steam games only work with windows.


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