Eventive
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| Joined: 28 Jul 2011 |
| Total Posts: 9827 |
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| 02 Feb 2017 02:43 PM |
Basically, anything in a LocalScript in a GUI will work as long as it doesn't affect the server. If it affects the server you need to set up a RemoteEvent/Function. This is the way the game allows this type of stuff to work without letting an exploiter ruining the game.
ATR'er since 2013. |
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enyahs7
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| Joined: 25 Apr 2008 |
| Total Posts: 9820 |
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| 02 Feb 2017 02:59 PM |
| You have a client, and a server. Filtering makes it so if client adds things to game it doesn't replicate on server which doesnt ruin game. Simple. |
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Eventive
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| Joined: 28 Jul 2011 |
| Total Posts: 9827 |
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| 02 Feb 2017 03:13 PM |
And you can make it replicate to the server or all clients using RemoteEvent.
ATR'er since 2013. |
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| 02 Feb 2017 04:10 PM |
Wow, you literally just described FE Your games will forever be 13+ :) |
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