|
| 01 Feb 2017 02:06 PM |
I am creating lobby guis right now and I can't help but notice that they're quite blurry.
Is there some way that I can increase the "Resolution" of the surface gui?
I have tried increased the Canvas Size numbers, yet text on the gui is still fuzzy. And sometimes increasing these number to much towards the 1000's can distort the click field of buttons, rendering interactions with the surface gui useless. |
|
|
| Report Abuse |
|
|
|
| 01 Feb 2017 02:23 PM |
| Make an image as a base, and have the biggest font size if needed. |
|
|
| Report Abuse |
|
|
|
| 01 Feb 2017 02:28 PM |
TheBox good tips, yet I have already tried that with not much improvement. |
|
|
| Report Abuse |
|
|
|
| 01 Feb 2017 02:36 PM |
1 word - Resolution
Check surfacegui properties |
|
|
| Report Abuse |
|
|
|
| 01 Feb 2017 04:09 PM |
Pretty sure there is no property for the surface gui named Resolution? Maybe I am overlooking it? |
|
|
| Report Abuse |
|
|
| |
|
|
| 01 Feb 2017 04:35 PM |
I did what most of you recommended and now the buttons don't work "like I said they would".
Set the CanvasSize to 1800, 700. "Resolution looks nice though".
Any other suggestions? |
|
|
| Report Abuse |
|
|
|
| 01 Feb 2017 04:42 PM |
It is sort of odd that the AutoButtonColor still detects the hover, it can't detect the click though. |
|
|
| Report Abuse |
|
|
|
| 01 Feb 2017 04:53 PM |
Think I fixed issue. Thanks. |
|
|
| Report Abuse |
|
|