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How do I prevent players from abusing this?

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toughbrook is not online. toughbrook
Joined: 23 Dec 2011
Total Posts: 142
28 Jan 2017 08:40 PM
couldn't think of a good title.

So I have tool A, which upon activation does an action that sets walkspeed to 0 until the action is fully completed.

Tool B, though, sets walkspeed to a certain value as soon as you equip it, which is needed for its function.

What's a good way to stop people from being able to get around from the walkspeed change in tool A by selecting tool B?
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Intended_Pun is not online. Intended_Pun
Joined: 10 Aug 2016
Total Posts: 4384
28 Jan 2017 08:43 PM
In tool B, only change their walkspeed if it's already above 0.
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