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The Dominant Supremacy vs Skill Nation - WAR TERMS

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UrbanPhoenix is not online. UrbanPhoenix
Joined: 31 Dec 2010
Total Posts: 11773
27 Jan 2017 06:12 AM
Hello everyone,

TDS and SN have finishing in discussing the war terms. With that said, let us show you the rules that must be followed in this war:

- Multi-server raiding allowed. No hopping. You can have 2 servers MAX, must have FIRST server filled before a second can be created. 13 required to start a second server, meaning if there are 13 raiders on the second server, the group must defend it.

- No wings, no swordpacks, no tails and NO GLITCHING whatsoever.

- 45 minute cooldown, 10 minute warning (essential 55 minute breather between action)

- Group script must be inserted to prevent random raiders/allies not in group

- SN will use:

Novus Ortus - https://www.roblox.com/games/412064806/SN-Fort-Novus-Ortus-RAIDABLE

TDS will use:

Outpost Dominanti - https://www.roblox.com/games/440022109/The-Dominant-Supremacy-Dominanti

- 35 server size must be set at both group's forts.

- Raid limit is 60 minutes.

- Raid Times:

5:15 PM EST to 10:00 EST Monday to Thursday

1:30 PM EST to 11 PM EST Saturday

1:30 PM EST to 10:00 PM EST Sunday

5:15 PM EST to 11:00 PM EST Friday

-A High Rank from the defending group must be given a 10 minute warning before a raid can begin.

-No exploiting, exploits during a raid/defense will result in a void servers, if proof is shown the opposing side will receive a win.

-No fort changes can be made after war terms have been agreed, unless agreed upon by both sides. (This excludes the addition of a group only script)

-Either side must hold the terminal at the opposing fort for 1200 seconds to receive a win.

-Offensive wins only will be counted toward the war score, not defensive wins.

-No admin abusing at either fort, the result will be a win to the raiding group.

-All ROBLOX Rules of Conduct apply during the war.

-A High Rank from the defending team must be present for a raid to begin, to
allow the defending group admin during the raid.

-Refusal to defend results in a win for the raiding group.

- Server hopping is not allowed.

- Any additional servers (more than 2) made after the raid begins will be considered void.(edited)

- If server is exploited and the hostiles had it at 950, a win will be given to the hostiles, either way.

- Overtime exists for each base and all fort rules apply, but war terms will be deemed for supreme.


This war begins Saturday January 28th, 2017 @1:30PM EST. The first group to achieve 10 wins are deemed victorious of the war.

My final words to this is, this will be challenging, fun and very very interesting.

To TDS: 0 flaming. We've discussed what we need to do. Respect the enemy and let's do this.

To SN: Best of luck to you guys, I see the skill and the number. I am excited to see where this goes.

Officers of TDS must sign this.

As for SN, whatever your leader decides on whom signs this.
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