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Re: Builder Questions

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newcoolman2 is not online. newcoolman2
Joined: 01 Apr 2010
Total Posts: 2637
25 Jan 2017 03:34 PM
As since everyone has proven to my that they don't know what loyalty to a build is I have taken to learn how to build on my own. I have the scripting knowledge for most things. If you would answer these questions it would ## #### appreciated. What are some plugins that you use for the builds? Are there special techniques you use that would be useful for me?
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kjake43607 is not online. kjake43607
Joined: 11 Apr 2011
Total Posts: 1100
25 Jan 2017 03:53 PM
gap fill, model resize, extended materials and animator are essential. if your a new builder u should try everything such as game development or just map building or weapon design (btw the resize tool is essential for weapon design) if u want to become a private dev then stick to simple stuff and work ur way up, like look at my profile now i got 100k over all visits from the worst games ever made and because of that i am improving. im building something interdependently which looks like it will be good. good luck to you on ur interdependent development
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newcoolman2 is not online. newcoolman2
Joined: 01 Apr 2010
Total Posts: 2637
25 Jan 2017 04:01 PM
Alright thanks :)
I used to build when there was an actual 'build' option.
Now it only has 'edit' which I am familiar with cause I do a lot of scripting.




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Vesprus is not online. Vesprus
Joined: 10 Jun 2012
Total Posts: 54
25 Jan 2017 04:42 PM
Two thing you should get (pretty much mandatory): Gap fill and Model Resizer

If you're bad at making trees: get defaultio's tree plugin (the new one)

Optional, but (personally) reccomended:
quick build
the f3x plugin (i broke my x button using this, gg)
the animation editor
character creator
terriangle (the triangle terrain plugin)
stravant- model reflect (does not work with unions... I learned that the hard way)
CSG curve cutter (this binary is too complex....)


TIPS:
when you first start out have a humanoid for size comparison so you don't end up building everything either too small or too big
If you're running out of ideas just look stuff up on Google Images
Start small and then work your way to building bigger things--it helps








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newcoolman2 is not online. newcoolman2
Joined: 01 Apr 2010
Total Posts: 2637
25 Jan 2017 04:57 PM
Thank you:)


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iluxio is not online. iluxio
Joined: 31 May 2009
Total Posts: 94
25 Jan 2017 06:41 PM
Hi newcoolman2! If you want to build with the most precision and options possible, f3x is the best tool to use. it has been 4 years I'm using it xD If you have problems with how to use it you can watch youtube videos or you can message me if you want:p I know this plugin perfectly:D I'm gonna add you, if you are interested :)
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narutoxman56 is not online. narutoxman56
Joined: 06 May 2009
Total Posts: 403
25 Jan 2017 07:13 PM
studio build suite, archimedes two


print ("It's just a meme bro")
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