RomDino
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| Joined: 04 Jul 2015 |
| Total Posts: 2795 |
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| 25 Jan 2017 02:55 AM |
Y?
Full script: local part=script.Parent; function Fixed() part.Position = Vector3.new(1,1,0,0) end
game.Players.PlayerAdded:connect(function(v) v.CharacterAdded:connect(function(char) Fixed(); local bp=Instance.new("BodyPosition",part) while wait() do bp.position = char:findFirstChild'Torso'.Position + Vector3.new(5,5,0,0); end
end) end) |
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| 25 Jan 2017 03:00 AM |
Maybe because of this? while wait() do bp.position = char:findFirstChild'Torso'.Position + Vector3.new(5,5,0,0); end
And why the heck do you place the additional 0 in Vector3.new() ? |
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RomDino
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| Joined: 04 Jul 2015 |
| Total Posts: 2795 |
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| 25 Jan 2017 03:09 AM |
| Yeah, why do you even write that. No offense, but it looks quite obsolete. |
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RomDino
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| Joined: 04 Jul 2015 |
| Total Posts: 2795 |
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| 25 Jan 2017 03:14 AM |
Woops It was supposed to be 3 sorreh if i am stupehhhhhhh |
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RomDino
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| Joined: 04 Jul 2015 |
| Total Posts: 2795 |
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RomDino
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| Joined: 04 Jul 2015 |
| Total Posts: 2795 |
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| 25 Jan 2017 03:30 AM |
I tired using Cframe But does anyone know how to use it but move slowly closer to the Player instead just instantly move to the player?
Script: function onPlayerEntered(player) player.CharacterAdded:connect(function(char) while wait() do script.Parent.CFrame = CFrame.new(char:FindFirstChild'Right Leg'.Position) end end) end game.Players.PlayerAdded:connect(onPlayerEntered) |
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RomDino
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| Joined: 04 Jul 2015 |
| Total Posts: 2795 |
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RomDino
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| Joined: 04 Jul 2015 |
| Total Posts: 2795 |
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RomDino
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| Joined: 04 Jul 2015 |
| Total Posts: 2795 |
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| 25 Jan 2017 03:54 AM |
I have no idea You mean derp? |
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RomDino
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| Joined: 04 Jul 2015 |
| Total Posts: 2795 |
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