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Re: How to make a billboardgui that doesn't grow with distance?

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OakBerry is not online. OakBerry
Joined: 18 May 2015
Total Posts: 407
22 Jan 2017 12:57 PM
If you add a billboard gui on someones head and add a frame inside of it, and if you zoom out. The billboard gui gets biger the further you get, how do you make it stay the same size?
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KritikalGunzz is not online. KritikalGunzz
Joined: 10 Nov 2013
Total Posts: 1633
22 Jan 2017 12:58 PM
Resize the GUI based on the camera zoom distance
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OakBerry is not online. OakBerry
Joined: 18 May 2015
Total Posts: 407
22 Jan 2017 01:00 PM
But what if one person in the server is close and another person is far, wouldn't it glitch out?
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OakBerry is not online. OakBerry
Joined: 18 May 2015
Total Posts: 407
22 Jan 2017 01:00 PM
I'd do that for a singleplayer game but I don't know if it'd work for a multiplayer game.
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Wowgnomes is online. Wowgnomes
Joined: 27 Sep 2009
Total Posts: 26255
22 Jan 2017 03:15 PM
use scale instead of offset -- it sounds dumb but that's how you need to do it for billboard gui


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Rocketerkid is not online. Rocketerkid
Joined: 10 Oct 2011
Total Posts: 1237
22 Jan 2017 03:16 PM
Oak, place the BillBoardGui inside of the players PlayerGui and set it's adornee, /then/ change the size.
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Wowgnomes is online. Wowgnomes
Joined: 27 Sep 2009
Total Posts: 26255
22 Jan 2017 04:46 PM
No. the issue is he's using offset instead of scale.


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chimmihc is not online. chimmihc
Joined: 01 Sep 2014
Total Posts: 17143
22 Jan 2017 04:51 PM
Billboard GUIs never grow from the distance increasing, only shrink.

You probably mean it is staying the same size.


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Wowgnomes is online. Wowgnomes
Joined: 27 Sep 2009
Total Posts: 26255
22 Jan 2017 04:59 PM
Billboard guis will increase with size when you go further away, and decrease when you get closer, if you use offset instead of scale.

the issue is using offset instead of scale.




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chimmihc is not online. chimmihc
Joined: 01 Sep 2014
Total Posts: 17143
22 Jan 2017 05:00 PM
"Billboard guis will increase with size when you go further away, and decrease when you get closer, if you use offset instead of scale."

Nope.

Look very closely at it, in relation to the screen rather than the 3D world. It is staying the same size.


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Wowgnomes is online. Wowgnomes
Joined: 27 Sep 2009
Total Posts: 26255
22 Jan 2017 05:04 PM
Oh, yeah that's true. Didn't think of that way before.

But regardless, using scale would fix his issue.

good point chimmihc! Makes sense!


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