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| 22 Jan 2017 11:37 AM |
when u move a million studs away from where the baseplate is supposed to be it just glitches out
like seriously look https://www.roblox.com/games/296063509/Autrivins-Place-Number-220 |
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gwup
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| Joined: 25 Jul 2010 |
| Total Posts: 24613 |
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| 22 Jan 2017 11:37 AM |
| i don't get what your saying |
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| 22 Jan 2017 11:39 AM |
| okay so in studio if you move the baseplate and spawn a million studs away from where it is supposed to be (where the baseplate originally is) it starts to glitch out a lot |
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| 22 Jan 2017 11:49 AM |
| Add a spawn location on top of your baseplate |
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pyvz
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| Joined: 05 May 2012 |
| Total Posts: 70823 |
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josedaq
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| Joined: 25 Jun 2013 |
| Total Posts: 2884 |
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| 22 Jan 2017 11:54 AM |
| I know what he means and to be honest im not sure, maybe it has something to do with the distance that objects are placed in the world or something? He means when your very far from the original spawn plate or "center"of your world the game has graphical errors and begins to lose frames, ect. |
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josedaq
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| Joined: 25 Jun 2013 |
| Total Posts: 2884 |
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| 22 Jan 2017 11:56 AM |
| There's games that collectively refer to this as the ROBLOX "void" that demonstrate what happens when your placed so far away, I would suggest you try some to see what this guy means. |
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