SpliTech
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| Joined: 06 Feb 2013 |
| Total Posts: 11407 |
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| 21 Jan 2017 09:15 AM |
I made a thread about this a long time ago. It died.
Basically: -Owners of groups can create their own currencies for their use.
-Group currencies are infinite. Users with permission may distribute their group's currency freely.
-Users with permission may sell dev products, gamepasses, paid access and user clothing in the group's currency. (User clothing is a bit iffy, as clothing copiers exist.)
-All users may buy said items with their respective group currencies.
-The currencies have their own economies, and do not interact with ROBUX in any way.
I don't know how this could hurt ROBLOX in any way, aside from clothing copiers and the time it'd take to develop.
nemesis is pissed |
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| 21 Jan 2017 10:32 AM |
The only way I find this to be useful would be for war groups. Because, they want their users to be able to have uniforms when raiding. So what they can do instead is script their own, much better in-game currency that the owner can distribute to them, and then they can use them to buy an in-game uniform for when fighting.
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NFS12123
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| Joined: 16 May 2014 |
| Total Posts: 1263 |
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| 21 Jan 2017 10:57 AM |
| *when chat thinks that only war groups use uniforms* |
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SpliTech
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| Joined: 06 Feb 2013 |
| Total Posts: 11407 |
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| 21 Jan 2017 03:56 PM |
@beagoodman
please explain why
nemesis is pissed |
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SpliTech
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| Joined: 06 Feb 2013 |
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| 21 Jan 2017 05:14 PM |
| Support as long as it doesn't interfere with anything outside the group. |
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OIivine
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| Joined: 22 Oct 2010 |
| Total Posts: 2025 |
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| 21 Jan 2017 05:17 PM |
'-Owners of groups can create their own currencies for their use.'
how would roblox keep track of the currencies, and where are they stored? even small bits of data take up serverspace and roblox doesnt have infinite dataservices.
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SpliTech
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| Joined: 06 Feb 2013 |
| Total Posts: 11407 |
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| 21 Jan 2017 05:21 PM |
@olivine
If ROBLOX can handle all the user-generated ads, products, assets and /especially/ games as well as the now infinite amount of playerpoints, it shouldn't be as big a problem as it would be if nobody paid to keep the site up
nemesis is pissed |
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Trancion
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SpliTech
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| Joined: 06 Feb 2013 |
| Total Posts: 11407 |
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| 21 Jan 2017 05:24 PM |
@trancion
explain
nemesis is pissed |
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SpliTech
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| Joined: 06 Feb 2013 |
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| 21 Jan 2017 07:19 PM |
ROBLOX doesn't sell free of any kind of currency. Not Happening
Bait and more Bait |
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| 21 Jan 2017 07:21 PM |
Actually, if you think about it this'll actually be a good idea. Maybe it'll be something like useful player points.
- Light |
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SpliTech
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| Joined: 06 Feb 2013 |
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| 21 Jan 2017 08:43 PM |
I don't know what people are talking about with "How will ROBLOX keep track of it?"
ROBLOX doesn't need to keep track of it, the group owner/HRs in a group will. All ROBLOX has to do is allow them to make their own currency, and then the group owners do the rest of the stuff that you can do with currency. |
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SpliTech
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OIivine
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| Joined: 22 Oct 2010 |
| Total Posts: 2025 |
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| 22 Jan 2017 07:38 AM |
'@olivine
If ROBLOX can handle all the user-generated ads, products, assets and /especially/ games as well as the now infinite amount of playerpoints, it shouldn't be as big a problem as it would be if nobody paid to keep the site up'
player points are one value in a database. with the infinite currencies that you want made, an infinite amount of values has to be made for each user on roblox. keep in mind that there are 50k new users everyday.
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| 22 Jan 2017 08:06 AM |
Support. It's a good idea
-A person |
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SpliTech
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| Joined: 06 Feb 2013 |
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| 22 Jan 2017 09:07 AM |
"an infinite amount of values has to be made for each user on roblox" i could really say the same about values in games
and it should work exactly how it does with games the system won't start tracking player-specific values in games until they've played the game likewise, the system shouldn't start tracking the currency a user has until they actually have the currency
nemesis is pissed |
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SpliTech
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| Joined: 06 Feb 2013 |
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| 22 Jan 2017 10:40 AM |
the "tix alternative" threads are coming back
nemesis is pissed |
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| 22 Jan 2017 11:04 AM |
Get Out
People who live will soon let go |
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SpliTech
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| Joined: 06 Feb 2013 |
| Total Posts: 11407 |
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| 22 Jan 2017 11:08 AM |
what if i don't wanna get out
nemesis is pissed |
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SpliTech
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| Joined: 06 Feb 2013 |
| Total Posts: 11407 |
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| 25 Jan 2017 01:13 PM |
roblox isn't selling currency, groups are
nemesis is pissed |
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