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| 21 Jan 2017 12:44 AM |
| If you're using UserInputService, there's a second argument for InputBegan called "gameProcessed". It will tell you if the player is typing in a box or clicking on a GUI button for their input. Please please use it, I'm pretty tired of opening and closing menus rapidly while typing a message to someone in chat. |
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TimeTicks
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| Joined: 27 Apr 2011 |
| Total Posts: 27115 |
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| 21 Jan 2017 12:46 AM |
| You'd be surprised, I look through tons of scripts and people flat-out ignore it |
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| 21 Jan 2017 01:04 AM |
So many incompetent developers on Roblox who can't be bothered to take five seconds to read the documentation or test their games. So annoying.
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| 21 Jan 2017 03:09 AM |
| ^ It's almost as if most users don't want to learn to script and just want robux / usd |
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| 21 Jan 2017 03:14 AM |
The answer... IS ON THE WIKI? http://wiki.roblox.com/?title=API:Class/UserInputService NO WAYYYYYYYYYYYYYYYY |
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iYoshiFox
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| Joined: 14 Apr 2012 |
| Total Posts: 1058 |
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| 21 Jan 2017 03:36 AM |
^ Ey don't have to be rude. He was giving a tip
Hope I helped ^-^ |
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| 21 Jan 2017 03:39 AM |
| Or you know, just link the wiki page? |
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