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Re: BlurEffect

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AyeeAndrxw is not online. AyeeAndrxw
Joined: 21 Sep 2015
Total Posts: 291
16 Jan 2017 09:38 PM
Where can I put a BlurEffect that will only affect one player when I call a loading function apart from the Lighting, without using a LocalScript(LocalScripts aren't working for me for some reason)


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Salinas23 is not online. Salinas23
Joined: 28 Dec 2008
Total Posts: 37141
16 Jan 2017 09:39 PM
Inside that player's camera

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AyeeAndrxw is not online. AyeeAndrxw
Joined: 21 Sep 2015
Total Posts: 291
16 Jan 2017 09:40 PM
How would I access that using a script, not a localscript?


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Salinas23 is not online. Salinas23
Joined: 28 Dec 2008
Total Posts: 37141
16 Jan 2017 09:43 PM
Why don't you use a remoteEvent? Make the server fire to the specific client and client handles the new blur effect

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AyeeAndrxw is not online. AyeeAndrxw
Joined: 21 Sep 2015
Total Posts: 291
16 Jan 2017 09:43 PM
I know nothing about RemoteEvent's and FE (Game is not in FE)


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Salinas23 is not online. Salinas23
Joined: 28 Dec 2008
Total Posts: 37141
16 Jan 2017 09:45 PM
Use a bindableEvent??

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AyeeAndrxw is not online. AyeeAndrxw
Joined: 21 Sep 2015
Total Posts: 291
16 Jan 2017 11:01 PM
Don't know how to do that either,
Basically the reason why LocalScripts aren't working for me is because I put a LocalScript into game.StarterGui.StarterPlayerScripts and it doesn't run

Q: Does StarterGui only run when the player joins? If i put a localscript into there will it only run when the player joins?


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Intended_Pun is not online. Intended_Pun
Joined: 10 Aug 2016
Total Posts: 4384
16 Jan 2017 11:19 PM
StarterGui will reset every time the player spawns unless ResetOnSpawn is disabled, in which case it never resets.

To do what you're doing without FE, you'd need to put it into the player's camera:

local blur = Instance.new("Blur", game.Workspace.CurrentCamera) --Big boy scripters don't attack me over this, I'm not doing anything to it so I can parent it safely.
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ColinRocks99 is not online. ColinRocks99
Joined: 04 May 2013
Total Posts: 1533
16 Jan 2017 11:22 PM
why dont you make a 0.5 brick materialized neon infront of the camera?
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AyeeAndrxw is not online. AyeeAndrxw
Joined: 21 Sep 2015
Total Posts: 291
16 Jan 2017 11:23 PM
So how would you get it infront of the camera.


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Intended_Pun is not online. Intended_Pun
Joined: 10 Aug 2016
Total Posts: 4384
16 Jan 2017 11:23 PM
OP, please don't do that.
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scottmike0 is not online. scottmike0
Joined: 14 Sep 2008
Total Posts: 1073
17 Jan 2017 12:19 AM
screen gui, is the easiest way to do this.
check out the properties.
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