generic image
Processing...
  • Games
  • Catalog
  • Develop
  • Robux
  • Search in Players
  • Search in Games
  • Search in Catalog
  • Search in Groups
  • Search in Library
  • Log In
  • Sign Up
  • Games
  • Catalog
  • Develop
  • Robux
   
ROBLOX Forum » Roblox » Suggestions & Ideas
Home Search
 

Re: Editable Gravity

Previous Thread :: Next Thread 
Hydrablox is not online. Hydrablox
Joined: 03 Nov 2009
Total Posts: 1874
28 May 2014 04:33 PM
Give us the ability to edit or remove gravity in our places, now before you say that this is all scriptable and has been done i want you to know that this method may cause severe lag if it's applied on a large scaled environment, by that i mean having tons of parts and changing every part's pull by inserting BodyForces into them.

It is also hard to make this method work because most of the people can't script, while ROBLOX could easily give us this option.

This feature will allow more applications for sci-fi games because of the 0G and maybe for others game genres as well where you would want the gravity to be stronger/weaker such as for obbies and FPS games.
An example that was mentioned in the blog: www.roblox.com/Jetpack-Showcase-place?id=13823012

I also want to let you know that the performances of games that will use 0G will increase because the game core wouldn't have to take care of the pull of parts in Workspace.
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
Now this is the first and very basic concept, what follows next is an idea that many players of the sci-fi community would really appreciate.
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
Introduce two new objects that could be inserted into parts and "emit" gravity with different pull power and range.
The first object will attract you to the adjustable side of a part.
Example: www.roblox.com/Gravity-Cube-place?id=55703517

The second one will attract you to the center of that part.
Example mentioned in the blog: www.roblox.com/Galaxy-Wars-Under-construction-place?id=55703461
Report Abuse
Trooperman36 is not online. Trooperman36
Joined: 19 Apr 2013
Total Posts: 1651
28 May 2014 04:34 PM
Suhport

sut it wit the scriptibkle stuf1
Report Abuse
reteach is not online. reteach
Joined: 20 Nov 2010
Total Posts: 301
28 May 2014 04:46 PM
That seems legit
Report Abuse
BlackHawk232323 is not online. BlackHawk232323
Joined: 07 Feb 2012
Total Posts: 1
28 May 2014 05:26 PM
support
Report Abuse
TheGuyftw is not online. TheGuyftw
Joined: 25 Jul 2012
Total Posts: 50
28 May 2014 05:37 PM
Unsupported. Already have the edittable hover pad and admin commands that alter the gravity that can be scripted into a smaller scale, If you are having lag then keep it at a small scale.
Report Abuse
Pokefan129270 is not online. Pokefan129270
Joined: 09 Jul 2009
Total Posts: 27
28 May 2014 05:44 PM
I think the ability to edit gravity would bring up more variety in ROBLOX places, so support this.
Report Abuse
bio111 is not online. bio111
Joined: 04 Jun 2010
Total Posts: 5879
28 May 2014 06:33 PM
support
Report Abuse
KarateMaster67 is not online. KarateMaster67
Joined: 22 Jul 2011
Total Posts: 25
28 May 2014 07:15 PM
I occur to popular opinion. (In which I mean I soopurt.)
Report Abuse
thefallen126 is not online. thefallen126
Joined: 07 Nov 2010
Total Posts: 8
28 May 2014 07:26 PM
I am supporting this
Report Abuse
TheGeneralSupreme is not online. TheGeneralSupreme
Joined: 25 Nov 2010
Total Posts: 132
28 May 2014 07:26 PM
I think this would be a great idea. It seems that the ROBLOX physics engine would be able to handle most settings, but gravity adjustments would need a limit.
Report Abuse
donavan1234456 is not online. donavan1234456
Joined: 04 Mar 2010
Total Posts: 1
28 May 2014 07:43 PM
This would literally change Roblox forever if this was implemented. So many games would be better and more interesting. But also.... It might make things a LOT more complicated and make some people wonder which way is actually up...
Report Abuse
deaththerapy is not online. deaththerapy
Joined: 13 Apr 2008
Total Posts: 497
28 May 2014 08:14 PM
I'm pretty sure that ROBLOX had such a setting at one point... too many years of changes has made me forget for sure.

Either way, I support it fully. Having a single setting in WorkSpace for the pull of gravity would be extremely helpful in quite a number of cases.
Report Abuse
popgoetheweasle is not online. popgoetheweasle
Joined: 26 Apr 2011
Total Posts: 1685
28 May 2014 08:15 PM
Support
Report Abuse
mariovsluigi54321 is not online. mariovsluigi54321
Joined: 01 Aug 2009
Total Posts: 1087
28 May 2014 09:01 PM
Support.
Report Abuse
Exail is online. Exail
Joined: 08 Jan 2010
Total Posts: 13355
28 May 2014 09:01 PM
Support.
Report Abuse
Superdestructo09 is not online. Superdestructo09
Joined: 17 Sep 2008
Total Posts: 2292
28 May 2014 09:12 PM
Normally I'd support this, but after seeing first-hand how crappy ROBLOX's physics really are, I'd suggest holding off until they update their physics engine.
Report Abuse
Calico is not online. Calico
Joined: 01 May 2008
Total Posts: 146
28 May 2014 09:16 PM
Roblox already did upgrade from the ORGE engine. Also *edible gravy.
Report Abuse
Mikkjr is not online. Mikkjr
Joined: 21 Mar 2010
Total Posts: 246
28 May 2014 10:03 PM
better idea here:
http://web.roblox.com/Forum/ShowPost.aspx?PostID=135396016
Report Abuse
AdvocateOfChrist is not online. AdvocateOfChrist
Joined: 20 Mar 2010
Total Posts: 1221
28 May 2014 10:39 PM
setgrav all -150
Find a way to script that
Report Abuse
Hydrablox is not online. Hydrablox
Joined: 03 Nov 2009
Total Posts: 1874
29 May 2014 03:21 AM
Haven't you red what i said above?
Report Abuse
d512634 is not online. d512634
Joined: 14 Oct 2008
Total Posts: 4050
29 May 2014 04:54 AM
Two of the repliers said someone already did it and non of them really understand the post.
I like Roblox and I support this to make it better.
Report Abuse
Terrixx is not online. Terrixx
Joined: 28 Sep 2013
Total Posts: 7386
29 May 2014 05:10 AM
Support.
Report Abuse
Jas1066 is not online. Jas1066
Joined: 11 Jun 2010
Total Posts: 647
29 May 2014 05:59 AM
No support, just anchor it.
Report Abuse
yoshiegg6 is not online. yoshiegg6
Joined: 20 Jul 2012
Total Posts: 3191
29 May 2014 06:50 AM
"Unsupported. Already have the edittable hover pad and admin commands that alter the gravity that can be scripted into a smaller scale, If you are having lag then keep it at a small scale."

The majority of good games have a large scale with tons of maps. Do you really want to limit roblox and game developers creativity by forcing them to have the smallest universes possible? Look at hydra's game, 15 people can have gigantic spaceships. Trying to script that would render the game unplayable, but with maybe a month roblox could make this lag free. Why don't you want an update like this? If you think it would confuse new players, make it default set to regular gravity, like dynamic lighting.
Report Abuse
yoshiegg6 is not online. yoshiegg6
Joined: 20 Jul 2012
Total Posts: 3191
29 May 2014 06:53 AM
"No support, just anchor it."

He wants to make it so that things can float, or be pulled in like crazy by planets. Anchorng STOPS THINGS FROM MOVING e_e.

Oh, and support.
Report Abuse
Previous Thread :: Next Thread 
Page 1 of 1
 
 
ROBLOX Forum » Roblox » Suggestions & Ideas
   
 
   
  • About Us
  • Jobs
  • Blog
  • Parents
  • Help
  • Terms
  • Privacy

©2017 Roblox Corporation. Roblox, the Roblox logo, Robux, Bloxy, and Powering Imagination are among our registered and unregistered trademarks in the U.S. and other countries.



Progress
Starting Roblox...
Connecting to Players...
R R

Roblox is now loading. Get ready to play!

R R

You're moments away from getting into the game!

Click here for help

Check Remember my choice and click Launch Application in the dialog box above to join games faster in the future!

Gameplay sponsored by:
Loading 0% - Starting game...
Get more with Builders Club! Join Builders Club
Choose Your Avatar
I have an account
generic image