Spathi
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| Joined: 18 Nov 2013 |
| Total Posts: 14776 |
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| 13 Jan 2017 10:30 PM |
When walking in either modes, you walk normally, just a simple jog
But I feel like if you walk sideways in either mode, your character should sidestep either way or back step.
Of course these animations can be over run just like any other animation, developers choice
Everybody's tough behind a keyboard |
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N_ik
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| Joined: 22 Nov 2015 |
| Total Posts: 12370 |
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| 14 Jan 2017 12:05 AM |
Support.
"Ha. Now tell me the one about the Troll who gives gifts to good little boys and girls." -Quote from Logrolf the Willful, 2011. |
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Spathi
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| Joined: 18 Nov 2013 |
| Total Posts: 14776 |
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| 14 Jan 2017 10:27 AM |
1
Everybody's tough behind a keyboard |
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| 14 Jan 2017 12:32 PM |
support let's bump this thread
polyhedrons are cool |
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| 14 Jan 2017 12:34 PM |
but I don't always want to be walking when im in fps or mouselock (shiftlock?) :(
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brendan86
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| Joined: 16 Dec 2011 |
| Total Posts: 1130 |
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Wingshark
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| Joined: 26 Sep 2013 |
| Total Posts: 6826 |
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Spathi
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| Joined: 18 Nov 2013 |
| Total Posts: 14776 |
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| 14 Jan 2017 10:55 PM |
"scriptable"
Not the point pal, we get it you script, I bet you do!
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tingiman
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| Joined: 07 Feb 2013 |
| Total Posts: 1124 |
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