| |
TaaRt
|
  |
| Joined: 26 Apr 2009 |
| Total Posts: 5039 |
|
|
| 13 Jan 2017 08:21 AM |
Checking player distance from character, the players folder should be less work to check than workspace if that's what you mean
http://wiki.roblox.com/index.php?title=API:Class/Player/DistanceFromCharacter
Not sure whether that's more efficient than using magnitude for 2 torsos |
|
|
| Report Abuse |
|
mityguy
|
  |
| Joined: 07 Jun 2008 |
| Total Posts: 5483 |
|
|
| 13 Jan 2017 08:47 AM |
Make a table of all player from game.Players
Then get the magnitude of players[i].Character.Torso.Position
probably would be the best start. |
|
|
| Report Abuse |
|