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Re: Module Scripts in place of _G?

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EraGamerBG is not online. EraGamerBG
Joined: 07 Jul 2011
Total Posts: 494
12 Jan 2017 04:54 PM
This would / could basically work in the same way, right?


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Real_Spooky is not online. Real_Spooky
Joined: 23 Oct 2013
Total Posts: 3149
12 Jan 2017 04:57 PM
nooot quite
use bindables if you want to communicate

but use modulescripts if you want to make utility scripts
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EraGamerBG is not online. EraGamerBG
Joined: 07 Jul 2011
Total Posts: 494
12 Jan 2017 04:59 PM
Most of my _G's are tables, I don't think I have any that return actual values when called


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Real_Spooky is not online. Real_Spooky
Joined: 23 Oct 2013
Total Posts: 3149
12 Jan 2017 05:00 PM
then just use bindables for xscript communication
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