Hashiru
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| Joined: 31 Mar 2010 |
| Total Posts: 3 |
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| 30 Dec 2015 10:50 PM |
GAME: http://www.roblox.com/games/233955812/Fighters-Alpha ======================
In Elimination you get +20 HP (10 Instantly + 10 HP over 10 seconds)
====================== Damage System:
Katana: -0) - Normal Attacks >1: Hitbox deals 5 damage >2: Hitbox deals 6 damage >3: Hitbox deals 9 damage
-1) - Cooldown: 6 seconds >Hitbox deals 10 damage >Dash
-2) - Cooldown: 7 seconds >Hitbox deals 5x 5.5 damage (max. 27.5 damage) >Spin/Jump
-3) - Cooldown: 15 seconds >Hitbox stuns for 1.2 seconds
-4) - Cooldown: 21 seconds >Hitbox deals 17x 4.5 damage (max. 76.5 damage) >Charge
Great Sword: -0) - Normal Attacks >1: Hitbox deals 8 damage >2: Hitbox deals 10 damage >3: Hitbox deals 10 damage
-1) - Cooldown: 12 seconds >Hitbox deals 25 damage >Charge
-2) - Cooldown: 8 seconds >Hitbox deals 4x 8.5 damage (max. 34 damage) >Spin
-3) - Cooldown: 18 seconds >Leg stuns for 2.8 seconds
-4) - Cooldown: 22 seconds >Hitbox deals 15 damage >AoE: Range>25, Damage>6 >AoE: Range>15, Damage>13 >AoE: Range>8, Damage>15 (max. 49 damage) >Jump/Charge
Bow: -0) - Normal Attacks >1: Raycasted arrow deals 9 damage
-1) - Cooldown: 12 seconds >Hitbox deals 2x 10 damage (max. 20) >Knife move
-2) - Cooldown: 12 seconds >Raycasted arrows deal 6x 7 damage (max. 42 damage) >Charge
-3) - Cooldown: 10 seconds >Small jump
-4) - Cooldown: 26 seconds >AoE: Range>20, Damage>4 >AoE: Range>10, Damage>12 (max. 16 damage) >Long jump
Great Shield: -0) - No Normal Attacks Stun duration divided by 2
-1) - Cooldown: 6 seconds >Hitbox deals 5 damage >AoE: Range>17.5, Damage>5 >AoE: Range>8.75, Damage>5 (max. 15 damage) >Smash
-2) - Cooldown: 16 seconds >Hitbox deals 9 damage >Hitbox stuns for 2.2 seconds >Dash
-3) - Cooldown: 9 seconds >Hitbox deals 15 damage >AoE: Range>10, Damage>10 (max. 25 damage) >Smash
-4) - Cooldown: 20 seconds >AoE: Range>25, Damage>8 >AoE: Range>15, Damage>13 (max. 21 damage) >Jump/Charge
Dual Daggers: -0) - Normal Attacks >1: Hitbox deals 3 damage >2: Hitbox deals 3 damage >3: Hitboxes deal 2x 3 damage (max. 6 damage) >4: Hitboxes deal 2x 3.5 damage (max. 7 damage)
-1) - Cooldown: 16 seconds >Teleport to closest target: Range>25 >Deals 8 damage >Stunned targets get 10 bonus damage (max. 18 damage)
-2) - Cooldown: 13 seconds >Hitboxes deal 2x 4 damage (max. 8 damage) >Dodge/Backflip
-3) - Cooldown: 20 seconds >Adds 2.3 bonus damage to EVERY attack even AoE >Buff: Duration>6.5 seconds
-4) - Cooldown: 26 seconds >Hitboxes deal 2x 6 damage (max. 12 damage) >AoE: Range>12.5, Damage>6 >AoE: Range>8, Damage>8 (max. 26 damage) >Leap/Jump
Magic Lance: -0) - Normal Attacks >1: Hitbox deals 5 damage >2: Hitbox deals 5 damage
-1) - Cooldown: 10 seconds >Hitbox deals 5x 7 damage (max. 35 damage) >Sword spin
-2) - Cooldown: 10 seconds >Hitbox deals 10 damage >Dodge/Spin
-3) - Cooldown: 16 seconds >Hitbox deals 6x 8 damage (max. 48 damage) >Spin/Dash/Frontflip(s)
-4) - Cooldown: 20 seconds >AoE: Range>30, Damage>0, Stun duration: 3 seconds >AoE: Range>15, Damage>15 >Charge
Dual Scythes: -0) - Normal Attacks >1: Hitbox deals 3 damage >2: Hitbox deals 3 damage >3: Hitboxes deal 2x4 damage (max. 8 damage) >4: Hitboxes deal 2x5 damage (max. 10 damage)
-1) - Cooldown: 8 seconds >Hitboxes deal 2x 8 damage (max. 16 damage) >Hitboxes stun for 1.5 seconds >Overhead charge
-2) - Cooldown: 8 seconds >Hitboxes deal 2x 7 damage (max. 14 damage) >Quick burst
-3) - Cooldown: 6 seconds >Hitboxes deal 2x 5x4 damage (max. 40 damage) >Spin/Dash
-4) - Cooldown: 20 seconds >AoE: Range>17.5, Damage>20 >Charge
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captc
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| Joined: 12 Feb 2013 |
| Total Posts: 8688 |
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| 30 Dec 2015 11:01 PM |
| Really fun and well made, but kinda boring if your not in the round. at first i couldn't figure it out. so i would suggest adding a tutorial for new players. |
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ArtsArts
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| Joined: 22 Aug 2015 |
| Total Posts: 10 |
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| 31 Dec 2015 08:20 AM |
| Wow I like your game, add more features to it. Damn I cant believe that this is the only time that your game appeared on the MOST POPULAR SECTION. D: |
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| 31 Dec 2015 08:21 AM |
| Get some originality you dumb owner. You just copied strife. |
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jl0905
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| Joined: 22 Mar 2013 |
| Total Posts: 44 |
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| 31 Dec 2015 10:17 AM |
| That's like saying League of Legends copied Dota, there can be more than one type of MOBA type game. |
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| 31 Dec 2015 11:25 AM |
| You should put ready as "yes" by default. I missed 3 rounds wondering why I wasn't playing. |
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| 31 Dec 2015 01:04 PM |
| So, everyone is saying that this game copied strife. first of all, imitation is the greatest form of adoration, and neither this or strife is a bad game. second of all, there was a game of strife's genre before strife, and its name was black magic. i think its abandoned now, i don't know. third of all, and what other people have been saying, is like, to quote some other commenter, like saying LoL copied Dota, which is ridiculous. calm down, and if you don't like this one then play strife... ._. |
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| 31 Dec 2015 01:16 PM |
Good game but I have some downsides
1. ITS A SLOWED GAME of Strife
2. Dagger Is OP and is considered to be Nerfed
3. Jumping Is EXTREMLY Hard!
4. No Sprint button
5. NO first person I like first person no madder when I play a game I wish to have that featutre
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aydenko5
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| Joined: 28 Feb 2013 |
| Total Posts: 18 |
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| 31 Dec 2015 09:53 PM |
| you can sprint just unequip your weapon first |
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| 01 Jan 2016 12:28 AM |
| still upset about no natural health regen |
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| 01 Jan 2016 01:42 AM |
| Can you fix the ########## to the game, for me and my friends ##### than 1) had a problem that tab that shows the players, our ###### where gone, but there that says ####### nd ######## and #####, there it says our ###### and #####.Please fix that problem. |
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| 01 Jan 2016 02:19 AM |
I feel like the bow needs to have some sort of drawback, like slower movement speed or less health. It's incredibly easy for these guys to win when they can out maneuver most other weapon types, except maybe for the scythes.
also hammer when |
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| 01 Jan 2016 04:47 AM |
| m88 the daggers are mobile af wtf r u on |
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xCrxzed
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| Joined: 21 Sep 2015 |
| Total Posts: 1 |
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| 01 Jan 2016 09:59 AM |
I don't know if you check the messages here but YOLO But I was wondering if you could add the normal lockshift (Not when you click "Q)" First person would be good too even though I don't use it, but I a lot of complaints about it. But great game !!
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DarkeCac
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| Joined: 06 Mar 2013 |
| Total Posts: 30 |
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| 01 Jan 2016 10:41 AM |
| Please remove the shield or nerf it, it's very OP. Also, could you change the Magic Lance's 4th thing to something better? |
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| 01 Jan 2016 11:21 AM |
| hello im a not so skilled player but was is the snipers stats? it looks op but i dont know |
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TNTguy289
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| Joined: 20 Feb 2014 |
| Total Posts: 26 |
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| 01 Jan 2016 11:27 AM |
| Hi, I've been thinking, why add a high-tech blaster to the game? It is a medieval game, afterall. Instead of the blaster could you add a crossbow? |
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| 01 Jan 2016 02:01 PM |
Your game is literally just strife but unpolished.
geeettttttt bumped on!!! |
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| 01 Jan 2016 02:05 PM |
| Wow, haven't noticed that 'till now. |
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| 01 Jan 2016 02:27 PM |
add natural health generation already please. give shield a normal attack like a thrust or something. did i mention add natural health regeneration
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| 01 Jan 2016 02:32 PM |
If this game copied strife, Then strife copied black magic, Also, Strife = One class rules over all This game = Perfectly balanced. |
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